Caustic Saliva
Caustic Saliva
The beast's mouth drips with a horrible spittle.
Attributes
| Type: | passive |
| Activation time: | instant |
| Target type: | Self |
| AI type: | None |
Metadata
| Contained since: | Patch 1.1.0 |
| Global ID: | 16140927153038174311 |
| Combat log ID: | 955205021597696 |
| FQN: | abl. |
| Star Wars name: | Caustic Saliva |
| Other languages: | DE_Caustic Saliva FR_Caustic Saliva |
| Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Caustic Saliva
The beast's mouth drips with a horrible spittle.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Global ID: 16141072482201086607 FQN: abl. test. qa. raid_ 50. beast_ wing. trash. experimental_ scavenger. caustic_ saliva/0/1 - 1
- On Pre Damage Dealt
- Tags = (string)
- Damage Type = (int) 5
- Weapon Mode = (int) 2
- Spell Type = (int) 1
- Proc Chance Percent = (float) 100
- Rate Limit Interval = (time) 1s
- Initial Delay = (time) 0s
Override target to:
- Trigger Target
Perform the following actions:
- Add effect #2 to TARGET from CASTER, Match All
- On Pre Damage Dealt
- [3s]
Caustic Saliva (Physical)
Taking periodic damage.Slot: Debuff Duration: 3s On death: Effect is removed Tick rate: 1.5s (2 ticks) # occurrences: 1 Tags: tag. abl. dispel_ type. physical Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141075780735969174 Combat log ID: 955205021597954 FQN: abl. test. qa. raid_ 50. beast_ wing. trash. experimental_ scavenger. caustic_ saliva/0/2 - Set Duration
- 1
- When effect is applied
- When effect is refreshed
- When effect ticks
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.04
- Standard Health Percent Min = (float) 0.03
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0