1. Abilities
  2. exp
  3. 01
  4. makeb
  5. environment
  6. prototype
  7. chase_event_mount

Chase Event Mount

Chase Event Mount

PROTOTYPE - NOT FINAL VERSION.
This ability is called by a Hydra trigger. It allows the player to slip into cover whenever near debris. Dispelled when the player exits the region. ABILITY IS ONLY CALLED BY HYDRA - NOT INTENDED FOR ABILITY PACKAGE.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Chase Event Mount – Movement speed increased by 100%
2
Chase Event Mount
3
Chase Event Mount
  • [does not expire]
    Chase Event Mount
    Movement speed increased by 100%

  • 1
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 200%
    • Play appearance epp.player.mount.bike_ride, dependent on calling effect
  • 2
    • When character deals damage

    Only when the following conditions are met:

      • If CASTER is in combat

    Perform the following actions:

    • Remove this effect
  • 3
    • When character takes damage at 2 health

    Override target to:

    • Trigger Caster

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • 4
    • Just before this effect is removed

    Perform the following actions:

    • Deactivate ability 16141085011603438878 – not found
    • Add effect #3 to TARGET from CASTER
  • [0s] [not displayed]
    Effect #2

  • 1
    • When effect is applied

    Override target to:

    • Primary Target

    Only when the following conditions are met:

      • If Caster Positioning
        - Positioned In Front = (bool) false
        - Positioned Behind = (bool) true
        - Positioned Left = (bool) false
        - Positioned Right = (bool) false
        - Negated = (bool) false

    Perform the following actions:

    • Play appearance epp.player.mount.bike_wreck, dependent on calling effect
    • Dispel all effects from tags tag.​abl.​player.​mount
  • [hidden] [3s]
    Effect #3