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Diversion

smokegrenade

Diversion

Throws a smoking canister at the target, reducing its accuracy by 45% for <<1[%d/%d/%d]>> seconds and exposing the target from cover for <<2[%d/%d/%d]>> seconds. Cannot be used on Operation Bosses.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
smokegrenade
Diversion
2
smokegrenadeDiversion (Tech) – Accuracy reduced.
3
thrownExposed – Unable to take cover.
  • [hidden] [0s]
    smokegrenadeEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.agent.diversion.cast_instant
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 3
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Only when the following conditions are met:

      • If the Tech spell hit

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • [9s]
    smokegrenadeDiversion (Tech)
    Accuracy reduced.

  • 1
    • When effect is applied

    Perform the following actions:

  • [6s]
    thrownExposed
    Unable to take cover.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.state.exposed_debuff, dependent on calling effect