1. Abilities
  2. npc
  3. ability
  4. custom
  5. boss
  6. flashpoint
  7. cademimu
  8. police_elite
  9. eletro_net

Electro Net

electronetcommando

Electro Net

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.droid.boss.flashpoint.cademimu.police_elite_droid

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
electronetcommando
Electro Net
2
5
electronetcommandoElectro Net – Movement speed reduced.
  • [hidden] [0s]
    electronetcommandoEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.boss.flashpoint.cademimu.police_elite.electro_net.instant_player
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 2.5
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Only when the following conditions are met:

      • If the Tech spell hit

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [30s]
    electronetcommandoElectro Net
    Movement speed reduced.

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is in combat
        >

    Perform the following actions:

    • Set movement speed to 80%
    • Play appearance epp.npc.ability.custom.boss.flashpoint.cademimu.police_elite.electro_net.debuff_player, dependent on calling effect
  • 2
    • When effect ticks the 5th time

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is in combat
        >

    Perform the following actions:

  • 3
    • When effect ticks the 10th time

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is in combat
        >

    Perform the following actions:

  • 4
    • When effect ticks the 15th time

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is in combat
        >

    Perform the following actions:

  • 5
    • When effect ticks the 20th time

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is in combat
        >

    Perform the following actions:

  • 6
    • When effect expires

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is in combat
        >

    Perform the following actions:

    • Remove this effect
  • 7
    • When effect ticks

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​debuff.​stun

    Perform the following actions:

    • Remove this effect
  • 8
    • When effect ticks

    Only when the following conditions are met:

      • If TARGET is not in combat

    Perform the following actions:

    • Remove this effect