Eradication Explosives
Eradication Explosives
Attributes
Type: | active |
Activation time: | instant |
Target type: | Ground |
AI type: | Attack |
Initializers: |
|
Metadata
Contained since: | Patch 7.0.0 |
Global ID: | 16141114853208813979 |
Combat log ID: | 4547004566863872 |
FQN: | abl. |
Star Wars name: | Eradication Explosives |
Other languages: | Eradikationssprengsätze Explosifs d'éradication |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. is_ aoe abl. utility. is_ not_ reflectable Global ID: 16140932508645003790 FQN: abl. flashpoint. elom. bosses. boss2. grenade_ on_ target_ create_ aoe/9/1 - 1
- When effect is applied
Only when the following conditions are met:
- <
- If difficulty is any of 8-man SM, 8-man VM, 16-man SM, 16-man VM
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.07
- Standard Health Percent Min = (float) 0.07
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
flashpoint. , dependent on calling effectelom. bosses. boss2. grenades. explosion
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If difficulty is set to 16-man VM
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.04
- Standard Health Percent Min = (float) 0.04
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
flashpoint. , dependent on calling effectelom. bosses. boss2. grenades. explosion