1. Abilities
  2. exp
  3. 01
  4. makeb
  5. raid
  6. makeb_lair
  7. enemy
  8. boss
  9. golden_fury
  10. golden_fury
  11. phase_rez

Field Revive

shadowwalk

Field Revive

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
shadowwalkField Revive – Temporarily stealthed.
2
shadowwalk
Field Revive
3
shadowwalk
Field Revive
4
shadowwalk
Field Revive
  • [120s]
    shadowwalkField Revive
    Temporarily stealthed.

  • 1
    • When effect is applied

    Perform the following actions:

    • Put TARGET into stealth
    • Modify stat Increased Stealth Level, increase by 100
    • Execute hydra hook fade_to_black
    • Play appearance epp.player.revive.call_probe
    • Set movement speed to 65%
    • Mark as neutralized
  • 2
    • When effect ticks the 3rd time

    Perform the following actions:

    • Custom revive_self
    • Dispel 1 effects from tags offer_revive
    • Revive the target and set its HP to 25%
  • 3
    • When effect ticks the 4th time

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 4
    • When effect ticks the 5th time

    Perform the following actions:

    • Play appearance epp.generic.droid_rez
  • 5
    • When effect ticks the 6th time

    Perform the following actions:

    • Play appearance epp.player.rez
  • 6
    • When effect ticks the 10th time

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 7
    • When effect ticks

    Override target to:

    • Enemies List

    Only when the following conditions are met:

      • If CASTER is alive

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) -100
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
  • 8
    • Just before this effect is removed

    Override target to:

    • Companion
      - Master = (int) 3

    Perform the following actions:

  • 9
    • Just before this effect is removed

    Perform the following actions:

  • [hidden] [7s]
    shadowwalkEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.player.revive.waiting_for_probe
  • [hidden] [110s]
    shadowwalkEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.agent.stealth.loop
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.agent.stealth.exit, dependent on calling effect
  • [0s] [not displayed]
    shadowwalkEffect #4

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 150m

    Only when the following conditions are met:

      • <
        • If TARGET is not alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #1 to TARGET from TARGET