Firefall
Firefall
Activating Explosive Fuel gives you Firefall for the duration of Explosive Fuel. During this time, dealing damage with Searing Wave, Flame Burst, Magnetic Blast, Rocket Punch or Flaming Fist, Deadly Onslaught, Shatter Slug, and Flame Sweep builds stacks of Firefall. When Explosive Fuel ends, it detonates, dealing elemental damage to all enemies around that scales with Firefall stacks. After Firefall explodes, your abilities cost 50% less heat for 20 seconds.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 7.0.0 |
Global ID: | 16140956539118809845 |
Combat log ID: | 4511699935690752 |
FQN: | abl. |
Star Wars name: | Firefall |
Other languages: | Feuerfall Chaleur résiduelle |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Global ID: 16141158381738156023 FQN: abl. itm. legendary. bh_ tr. powertech. shock_ trooper/6/1 - Set Stack Limit
- 1
- After Explosive Fuel is activated by CASTER
Explosive Fuel
Increases ranged and tech critical hit chance by 25% for <<1[%d seconds/%d second/%d seconds]>>.
FQN: abl.bounty_hunter.explosive_fuel
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- After
- 2
- After Battle Focus is activated by CASTER
Battle Focus
Increases ranged and tech critical hit chance by 25% for <<1[%d seconds/%d second/%d seconds]>>.
FQN: abl.trooper.battle_focus
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- After
- [15s]
Firefall
When Explosive Fuel ends, it detonates.Slot: Buff Duration: 15s On death: Effect is removed Initial stacks: 1 Max stacks: 7 # occurrences: 1 Tags: tag. abl. , tag.utility. is_ aoe abl. , tag.bounty_ hunter. firefall_ effect abl. bounty_ hunter. flamethrower_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Scales with Charges
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Positive, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141157282226527778 Combat log ID: 4511699935691032 FQN: abl. itm. legendary. bh_ tr. powertech. shock_ trooper/6/2 - Set Duration
- 1
- When character deals damage with tags tag.
abl. and tag.bounty_hunter. shatter_slug abl. and tag.bounty_hunter. magnetic_blast abl. and tag.bounty_hunter. flame_sweep abl. and tag.bounty_hunter. rocket_punch abl. and tag.bounty_hunter. deadly_onslaught abl. and tag.bounty_hunter. flaming_fist abl. and tag.bounty_hunter. flame_burst abl. and tag.bounty_hunter. searing_wave abl. bounty_hunter. rail_shot
Perform the following actions:
- Modify Charges
- Ability Spec = 0
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Tags: tag.abl. bounty_ hunter. firefall_ effect
- When character deals damage with tags tag.
- 2
- Just before this effect is removed
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 8m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.0595
- Standard Health Percent Min = (float) 0.0395
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.495
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #4 to TARGET from CASTER
- Remove this effect
- 3
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effecttactical. firefall. explosion
- [15s]
Ionfall
When Battle Focus ends, it detonates.Slot: Buff Duration: 15s On death: Effect is removed Initial stacks: 1 Max stacks: 7 # occurrences: 1 Tags: tag. abl. , tag.utility. is_ aoe abl. , tag.bounty_ hunter. firefall_ effect abl. trooper. elemental_ attack Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Scales with Charges
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Positive, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141156182714899537 Combat log ID: 4511699935691040 FQN: abl. itm. legendary. bh_ tr. powertech. shock_ trooper/6/3 - Set Duration
- 1
- When character deals damage with tags tag.
abl. and tag.trooper. stockstrike abl. and tag.trooper. ion_squall abl. and tag.trooper. tactical_surge abl. and tag.trooper. artillery_blitz abl. and tag.trooper. ion_pulse abl. and tag.trooper. explosive_surge abl. and tag.trooper. shockstrike abl. and tag.trooper. high_impact_round abl. trooper. flak_shell
Perform the following actions:
- Modify Charges
- Ability Spec = 0
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Tags: tag.abl. bounty_ hunter. firefall_ effect
- When character deals damage with tags tag.
- 2
- Just before this effect is removed
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 8m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.0595
- Standard Health Percent Min = (float) 0.0395
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.495
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #5 to TARGET from CASTER
- Remove this effect
- 3
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effecttactical. firefall. explosion_rep
- [20s]
Freefall
Reduces Heat on all abilities.Slot: Buff Duration: 20s On death: Effect is removed # occurrences: 1 Tags: tag. abl. bounty_ hunter. firefall_ heat_ reduction Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20s
- Max Duration = (time) 20s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Target overrides: - [target override] Caster
Global ID: 16141163879296290932 Combat log ID: 4511699935691048 FQN: abl. itm. legendary. bh_ tr. powertech. shock_ trooper/6/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify meta stat Ability Energy Cost for effects from tag tag.
abl. , percent of base = -0.5 | 0 | 0bounty_ hunter. heat_ ability
- [20s]
Freefall
Reduces Energy cost on all abilities.Slot: Buff Duration: 20s On death: Effect is removed # occurrences: 1 Tags: tag. abl. bounty_ hunter. firefall_ heat_ reduction Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20s
- Max Duration = (time) 20s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Target overrides: - [target override] Caster
Global ID: 16141162779784664739 Combat log ID: 4511699935691052 FQN: abl. itm. legendary. bh_ tr. powertech. shock_ trooper/6/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify meta stat Ability Energy Cost for effects from tag tag.
abl. , percent of base = -0.5 | 0 | 0trooper. energy_ cell_ ability