Full Auto
Full Auto
Fires a continuous stream of bolts that deal heavy damage spread across 4 seconds.
Requires abl.npc.rifle.reload
Requires rifle or cannon. Requires Ammo pool and Reload ability.
Attributes
Type: | active |
Activation time: | 2s cast + 4s channel |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 7.0.0 |
Global ID: | 16141125635589133015 |
Combat log ID: | 4411562773184512 |
FQN: | abl. |
Star Wars name: | Full Auto |
Other languages: | Vollautomatik Tirs auto |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Debuff Duration: during channel (4s) On death: Effect is removed Tick rate: 0.5s (8 ticks) # occurrences: 0 Target overrides: - [target override] Caster
Global ID: 16141028228748709781 FQN: abl. npc. ability. rifle. full_ auto_ previz/4/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. full_auto. enter - Play appearance epp.
trooper. full_auto. loop_previz
- 2
- When effect ticks
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 4
- Direction = Forward
- Sort Type = Closest
- Radius = 1m
- Distance = 100m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.18
- Standard Health Percent Min = (float) 0.15
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged - Play appearance epp.
trooper. , dependent on calling effectfull_auto. impact_player
- 3
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
trooper. full_auto. exit
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Target overrides: - [target override] Caster
Global ID: 16141031527283590316 FQN: abl. npc. ability. rifle. full_ auto_ previz/4/2 - 1
- When effect is applied
Perform the following actions:
- Modify Charges
- Tag = (string)
- Ability Spec =ReloadReload
Loads half an ammo bar. Enough to fire off a single ammo-consuming ability. Requires either a Rifle or a Cannon.
FQN: abl.npc.ability.rifle.reload
- Amount Max = (float) -6
- Amount Min = (float) -6
- Amount Percent = (float) 0 - Dispel 1 effects from ability Full Auto
Full Auto
FQN: abl.npc.ability.rifle.full_auto_previz_gate