Guard
Guard
While active, the guarded player takes 5% less damage and generates 25% less threat. In addition, so long as you remain within 15 meters of the guarded player, 50% of all incoming damage from enemy players is transferred back to you.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Friendly |
AI type: | Heal |
Category: | 7323258517891246115 |
Initializers: |
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Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141123233770019121 |
Combat log ID: | 4238037504491520 |
FQN: | abl. |
Star Wars name: | Guard |
Other languages: | [Guard] [Guard] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Guard
Intercepting damage for another player.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. pvp. guarder Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Area Restricted
- Is Area Restricted = (bool) true
Target overrides: - [target override] Caster
Global ID: 16141008966338960549 FQN: abl. test. tackland. companion_ traits. guard/3/1 - Set Stack Limit
- 1
- Just before this effect is removed
Override target to:
- Primary Target
Perform the following actions:
- Dispel all effects from tags tag.abl.pvp.guard
- 2
- When effect is applied
Only when the following conditions are met:
- If CASTER has an effect with the tag tag.abl.itm.set_bonus.guard
Perform the following actions:
- Modify stat Damage Boost on Players, increase by 0.05
- [does not expire]
Guard
Damage taken and threat generation reduced.
Redirecting 50% of damage from players.Slot: Buff Duration: passive On death: Effect is removed Tick rate: 3s # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. pvp. guard Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Area Restricted
- Is Area Restricted = (bool) true
Global ID: 16141010065850588880 FQN: abl. test. tackland. companion_ traits. guard/3/2 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Redirect Damage
- Reduce Damage = (bool) true
- Amount Percent = (float) 50 - Play appearance epp.
pvp. guard. guard_cast - Modify stat Damage Received Modifier (Percentage), increase by -0.05
- Modify stat Threat Generated Modifier (Percentage), increase by -0.25
- 3
- Before NPC with this effect takes damage, not more than every 0.5s
Override target to:
- Trigger Caster
Only when the following conditions are met:
- If TARGET is a player
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 4
- Just before this effect is removed
Override target to:
- Caster
Perform the following actions:
- Deactivate ability 16141085011603438878 – not found
- [0s] [not displayed]
Effect #3Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. utility. aggressive_ action Initializers: - Set Area Restricted
- Is Area Restricted = (bool) true - Set type to Other, ignore token threat, cannot toggle off
Conditions: - <
- If CASTER is positioned ≤ 16m to center of TARGET
- Can only be called by other effects
Global ID: 16141011165362214927 FQN: abl. test. tackland. companion_ traits. guard/3/3 - Set Area Restricted
- 1
- When effect is applied
Override target to:
- Primary Target
Perform the following actions:
- Play appearance epp.
pvp. , dependent on calling effectguard. guard_damage_arc
- [hidden] [3s]
Effect #4
Damage taken and threat generation reduced.
Redirecting 50% of damage from players.Slot: Other (not visible) Duration: 3s On death: Effect is removed # occurrences: 1 Tags: tag. abl. utility. aggressive_ action Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Area Restricted
- Is Area Restricted = (bool) true - Set type to Other, ignore token threat, cannot toggle off
Conditions: - <
- If CASTER is positioned ≤ 16m to center of TARGET
- Can only be called by other effects
Target overrides: - [target override] Primary Target
Global ID: 16141012264873843130 FQN: abl. test. tackland. companion_ traits. guard/3/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
pvp. guard. guard_aura
- [3s]
Guard
Out of range.Slot: Buff Duration: 3s On death: Effect is removed # occurrences: 1 Tags: tag. abl. utility. aggressive_ action Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Area Restricted
- Is Area Restricted = (bool) true - Set type to Positive, ignore token threat, cannot toggle off
Conditions: - <
- If CASTER is positioned 16.1m to 750m to center of TARGET
- Can only be called by other effects
Target overrides: - [target override] Primary Target
Global ID: 16141013364385471465 FQN: abl. test. tackland. companion_ traits. guard/3/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Custom server-defined function
- [hidden] [3s]
Effect #6Slot: Other (not visible) Duration: 3s On death: Effect is removed # occurrences: 1 Tags: tag. abl. utility. aggressive_ action Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Area Restricted
- Is Area Restricted = (bool) true - Set type to Other, ignore token threat, cannot toggle off
Conditions: - <
- If CASTER is positioned 16m to 750m to center of TARGET
- Can only be called by other effects
Target overrides: - [target override] Primary Target
Global ID: 16141014463897097508 FQN: abl. test. tackland. companion_ traits. guard/3/6 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
pvp. guard. guard_caster_aura