1. Abilities
  2. test
  3. qa
  4. raid_50
  5. droid_wing
  6. trash
  7. recon
  8. ion_cell

Ion Cell

ionClip

Ion Cell

Load your rifle with an ion powercell, giving each shot a chance to do shock damage to targets near your primary target. Only one Cell can be active at a time.

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.test.qa.raid_50.derilict_imperial_space_station.droid_wing.trash.recon_droid
  • class.npc.test.qa.raid_50.humanoid.ability.caster.dark_commando

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
ionClip
Ion Cell
2
ionClip
Ion Cell
  • [does not expire]
    ionClipIon Cell

  • 1
    • When character deals damage (weapon mode Ranged), not more than every 1s (75% chance)

    Override target to:

    • Defender

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.trooper.ion_cell.tick
  • [0s] [not displayed]
    ionClipEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.trooper.ion_cell.hit, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.05
      - Standard Health Percent Min = (float) 0.03
      - Amount Modifier Percent = (float) 0.01
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0