1. Abilities
  2. test
  3. skirmish
  4. boss
  5. rancor
  6. swipe

Maul

Maul

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.test.skirmish.boss.rancor

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Maul
2
Maul
3
stunnedStunned – Unable to act.
  • [0s] [not displayed]
    Effect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.creature.rancor.rancor_default_special_attack
    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    Effect #2

  • 1
    • When effect is applied

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 5
      - Direction = Target
      - Sort Type = Closest
      - Distance = 12m
      - Angle = (float) 90

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.22
      - Standard Health Percent Min = (float) 0.18
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 1.5
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Ballistic Impulse, centered at caster, eventually knockdown, momentum = 3, 45° pitch, 0° yaw
    • Play appearance epp.creature.rancor.rancor_default_special_attack_hit, dependent on calling effect
    • Add effect #3 to TARGET from CASTER, Combat Math Only
  • [1s]
    stunnedStunned
    Unable to act.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.backhand.stun
    • Stun the TARGET