1. Abilities
  2. jedi_consular
  3. mind_maze

Mind Maze

mindtrap

Mind Maze

Confuses the target, leaving it bewildered and unable to act for 60 seconds. Damage will break the effect prematurely. This ability is only usable in stealth mode and cannot be used against a target in combat. Only one target can be incapacitated at any given time. Cannot be used on droids.

Attributes

Conditions

Metadata

Used by

Used by
  • apc.jedi_consular.shadow.base

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
mindtrap
Mind Maze
2
blindedAsleep (Mental) – Unable to act. Breaks on damage.
3
blindedAsleep (Mental) – Unable to act. Breaks on damage.
4
abl_sijc_assh_sapped_mindSapped Mind – Damage dealt reduced.
5
abl_jc_sh_martial_prowessMartial Prowess – Direct damage critical hit chance increased.
  • [0s] [not displayed]
    mindtrapEffect #1

    • On Apply

    Perform the following actions:

    • Play appearance epp . jedi_consular . mental_block . cast
    • On Apply

    Only when the following conditions are met:

      • If the Force spell hit

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • Add effect #3 to TARGET from TARGET
    • Add effect #5 to TARGET from TARGET
  • [60s]
    blindedAsleep (Mental)
    Unable to act. Breaks on damage.

    • On Apply

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp . jedi_consular . mental_block . target
    • Mark as neutralized
    • When NPC with this effect takes damage (weapon mode 1)
      that does not get reflected

    Perform the following actions:

    • Add effect #4 to TARGET from TARGET
    • Remove this effect
  • [8s]
    blindedAsleep (Mental)
    Unable to act. Breaks on damage.

    • On Apply

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp . jedi_consular . mental_block . target
    • Mark as neutralized
    • When NPC with this effect takes damage (weapon mode 1)
      that does not get reflected

    Perform the following actions:

    • Add effect #4 to TARGET from TARGET
    • Remove this effect
  • [20s]
    abl_jc_sh_martial_prowessMartial Prowess
    Direct damage critical hit chance increased.

    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Play appearance epp . jedi_consular . skill . martial_prowess . buff
    • On Apply

    Perform the following actions:

    • Modify meta stat #133, fixed = 0.6
    • Modify meta stat #116, fixed = 0.6
    • When NPC with this effect deals damage (weapon mode 1)
      that does not get reflected

    Only when the following conditions are met:

      • Is Channeling
        - Negated = (bool) true
        - Actor = (int) 2
        - Ability Spec = (int) 0

    Perform the following actions:

    • Remove this effect