Mining Beam
Mining Beam
An intense beam of energy that does more damage the longer it is focused on a target.
Attributes
Type: | active |
Activation time: | 9s channel |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141151957040643532 |
Combat log ID: | 2282341326127104 |
FQN: | abl. |
Star Wars name: | Mining Beam |
Other languages: | Minenstrahl Rayon minier |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Conditions: - <
- If CASTER does not have 32 or more effects with the tag tag.abl.boss.special1
- Can only be called by other effects
Global ID: 16140987018806420592 FQN: abl. npc. ability. custom. boss. flashpoint. bringing_ down_ the_ hammer. boss. mining_ droid. mining_ beam/11/1 - <
- 1
- When effect is applied
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Direction = Target
- Sort Type = Closest
- Distance = 70m
- Angle = (float) 5
Only when the following conditions are met:
- <
- If CASTER is alive
- If CASTER is positioned 8m to 70m to center of TARGET
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.03
- Standard Health Percent Min = (float) 0.02
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
npc. , dependent on calling effectability. custom. boss. flashpoint. bringing_down_the_hammer. boss_mining_droid. beam_circle_short - Add effect #2 to TARGET from CASTER
- Add effect #4 to TARGET from CASTER
- Add effect #5 to TARGET from CASTER
- 2
- When effect is applied
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Direction = Target
- Sort Type = Closest
- Distance = 70m
- Angle = (float) 10
Only when the following conditions are met:
- <
- If CASTER is alive
- If TARGET is alive
- If TARGET is an enemy
- If previous subeffect did not meet all conditions
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.03
- Standard Health Percent Min = (float) 0.02
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
npc. , dependent on calling effectability. custom. boss. flashpoint. bringing_down_the_hammer. boss_mining_droid. beam_circle_short - Add effect #2 to TARGET from CASTER
- Add effect #4 to TARGET from CASTER
- Add effect #5 to TARGET from CASTER
- 3
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 70m
Only when the following conditions are met:
- <
- If CASTER is alive
- If TARGET is alive
- If TARGET is an enemy
- If previous subeffect did not meet all conditions
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- Play appearance epp.
npc. , dependent on calling effectability. custom. boss. flashpoint. bringing_down_the_hammer. boss_mining_droid. beam_circle_short - Add effect #2 to TARGET from CASTER
- Add effect #4 to TARGET from CASTER
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.03
- Standard Health Percent Min = (float) 0.02
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [hidden] [0.25s]
Effect #2Slot: Debuff Duration: 0.25s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.25s
- Max Duration = (time) 0.25s
Conditions: - Can only be called by other effects
Global ID: 16140990317341309721 FQN: abl. npc. ability. custom. boss. flashpoint. bringing_ down_ the_ hammer. boss. mining_ droid. mining_ beam/11/2 - Set Duration
- [hidden] [2s]
Effect #3Slot: Debuff Duration: 2s On death: Effect is removed # occurrences: 0 Hydra script: hyd. location. flashpoint. shared. bringing_ down_ the_ hammer. shared. inst_ boss_ mining_ droid Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s
Target overrides: - [target override] Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) false
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Global ID: 16140989217829681366 FQN: abl. npc. ability. custom. boss. flashpoint. bringing_ down_ the_ hammer. boss. mining_ droid. mining_ beam/11/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Add effect #1 to TARGET from CASTER
- Execute hydra hook target_lock
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.1
- Standard Health Percent Min = (float) 0.1
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [hidden] [9s]
Effect #4Slot: Debuff Duration: 9s On death: Effect is removed Initial stacks: 1 Max stacks: 36 # occurrences: 1 Tags: tag. abl. boss. special1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 9s
- Max Duration = (time) 9s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. boss. special1
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Target overrides: - [target override] Caster
Global ID: 16140992516364566527 FQN: abl. npc. ability. custom. boss. flashpoint. bringing_ down_ the_ hammer. boss. mining_ droid. mining_ beam/11/4 - Set Duration
- [3s]
Mining Beam
Damage from Mining Beam increases by 5% per stack.Slot: Debuff Duration: 3s On death: Effect is removed Initial stacks: 1 Max stacks: 36 # occurrences: 1 Tags: tag. abl. boss. target_ acquired Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. boss. target_ acquired
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - Can only be called by other effects
Global ID: 16140991416852938156 FQN: abl. npc. ability. custom. boss. flashpoint. bringing_ down_ the_ hammer. boss. mining_ droid. mining_ beam/11/5 - Set Duration
- 1
- When stacks of this effect increase
Perform the following actions:
- Modify meta stat Damage Received Modifier (Percentage) for ability Mining Beam, increase by 0.05
Mining Beam
An intense beam of energy that does more damage the longer it is focused on a target.
FQN: abl.npc.ability.custom.boss.flashpoint.bringing_down_the_hammer.boss.mining_droid.mining_beam
- Reset Timer