Minenstrahl
Minenstrahl
Ein intensiver Energiestrahl, der mehr Schaden verursacht, je länger er auf das Ziel gerichtet ist.
Eigenschaften
| Type: | active |
| Activation time: | 9 Sek. channel |
| Target type: | Attackable |
| AI type: | Attack |
Metadaten
| Contained since: | Patch 1.1.0 |
| Global ID: | 16141151957040643532 |
| Combat log ID: | 2282341326127104 |
| FQN: | abl. |
| Star Wars name: | Minenstrahl |
| In anderen Sprachen: | Mining Beam Rayon minier |
| Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
Unused effects:
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Conditions: - <
- If CASTER does not have 32 or more effects with the tag tag.abl.boss.special1
- Can only be called by other effects
Global ID: 16140987018806420592 FQN: abl. npc. ability. custom. boss. flashpoint. bringing_ down_ the_ hammer. boss. mining_ droid. mining_ beam/11/1 - <
- 1
- When effect is applied
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Direction = Target
- Sort Type = Closest
- Distance = 70m
- Angle = (float) 5
Only when the following conditions are met:
- <
- If CASTER is alive
- If CASTER is positioned 8m to 70m to center of TARGET
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,03
- Standard Health Percent Min = (float) 0,02
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
npc. , dependent on calling effectability. custom. boss. flashpoint. bringing_down_the_hammer. boss_mining_droid. beam_circle_short - Add effect #2 to TARGET from CASTER
- Add effect #4 to TARGET from CASTER
- Add effect #5 to TARGET from CASTER
- 2
- When effect is applied
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Direction = Target
- Sort Type = Closest
- Distance = 70m
- Angle = (float) 10
Only when the following conditions are met:
- <
- If CASTER is alive
- If TARGET is alive
- If TARGET is an enemy
- If previous subeffect did not meet all conditions
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,03
- Standard Health Percent Min = (float) 0,02
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
npc. , dependent on calling effectability. custom. boss. flashpoint. bringing_down_the_hammer. boss_mining_droid. beam_circle_short - Add effect #2 to TARGET from CASTER
- Add effect #4 to TARGET from CASTER
- Add effect #5 to TARGET from CASTER
- 3
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 70m
Only when the following conditions are met:
- <
- If CASTER is alive
- If TARGET is alive
- If TARGET is an enemy
- If previous subeffect did not meet all conditions
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- Play appearance epp.
npc. , dependent on calling effectability. custom. boss. flashpoint. bringing_down_the_hammer. boss_mining_droid. beam_circle_short - Add effect #2 to TARGET from CASTER
- Add effect #4 to TARGET from CASTER
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,03
- Standard Health Percent Min = (float) 0,02
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [hidden] [0.25s]
Effect #2Slot: Debuff Duration: 0.25 Sek. On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.25 Sek.
- Max Duration = (time) 0.25 Sek.
Conditions: - Can only be called by other effects
Global ID: 16140990317341309721 FQN: abl. npc. ability. custom. boss. flashpoint. bringing_ down_ the_ hammer. boss. mining_ droid. mining_ beam/11/2 - Set Duration
- [hidden] [2s]
Effect #3Slot: Debuff Duration: 2 Sek. On death: Effect is removed # occurrences: 0 Hydra script: hyd. location. flashpoint. shared. bringing_ down_ the_ hammer. shared. inst_ boss_ mining_ droid Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2 Sek.
- Max Duration = (time) 2 Sek.
Target overrides: - [target override] Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) false
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Global ID: 16140989217829681366 FQN: abl. npc. ability. custom. boss. flashpoint. bringing_ down_ the_ hammer. boss. mining_ droid. mining_ beam/11/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Add effect #1 to TARGET from CASTER
- Execute hydra hook target_lock
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,1
- Standard Health Percent Min = (float) 0,1
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [hidden] [9s]
Effect #4Slot: Debuff Duration: 9 Sek. On death: Effect is removed Initial stacks: 1 Max stacks: 36 # occurrences: 1 Tags: tag. abl. boss. special1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 9 Sek.
- Max Duration = (time) 9 Sek. - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. boss. special1
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Target overrides: - [target override] Caster
Global ID: 16140992516364566527 FQN: abl. npc. ability. custom. boss. flashpoint. bringing_ down_ the_ hammer. boss. mining_ droid. mining_ beam/11/4 - Set Duration
- [3s]
Minenstrahl
Schaden durch Minenstrahl um 5% pro Stapel erhöht.Slot: Debuff Duration: 3 Sek. On death: Effect is removed Initial stacks: 1 Max stacks: 36 # occurrences: 1 Tags: tag. abl. boss. target_ acquired Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3 Sek.
- Max Duration = (time) 3 Sek. - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. boss. target_ acquired
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - Can only be called by other effects
Global ID: 16140991416852938156 FQN: abl. npc. ability. custom. boss. flashpoint. bringing_ down_ the_ hammer. boss. mining_ droid. mining_ beam/11/5 - Set Duration
- 1
- When stacks of this effect increase
Perform the following actions:
- Modify meta stat Modifikator für erhaltenen Schaden (Prozent) for ability
Minenstrahl, increase by 0,05Minenstrahl
Ein intensiver Energiestrahl, der mehr Schaden verursacht, je länger er auf das Ziel gerichtet ist.
FQN: abl.npc.ability.custom.boss.flashpoint.bringing_down_the_hammer.boss.mining_droid.mining_beam
- Reset Timer