1. Abilities
  2. test
  3. qa
  4. mvillalobos
  5. infinite_blast

Missile Blast

missileBlast

Missile Blast

Deals <<1>> damage to the target and <<2>> additional damage to up to 2 nearby enemies in a 5m radius. If the first target is a weaker enemy they are knocked to the ground.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
missileBlast
Missile Blast
2
missileBlast
Missile Blast
3
thrownThrown – Unable to act.
  • [hidden] [0s]
    missileBlastEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.bounty_hunter.missile_blast.missile_blast_fire
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 2
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • [0s] [not displayed]
    missileBlastEffect #2

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET != PRIMARY TARGET
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Play appearance epp.bounty_hunter.missile_blast.missile_blast_splash_damage, dependent on calling effect
  • [2s]
    thrownThrown
    Unable to act.

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 1.5, 65° pitch, 0° yaw