Regenerate

Regenerate
Attributes
Type: | active |
Activation time: | 5s channel |
Target type: | Self |
AI type: | Heal |
Metadata
Contained since: | Patch 1.4.0 |
Global ID: | 16141116228472888822 |
Combat log ID: | 3033715789791232 |
FQN: | abl. |
Star Wars name: | Regenerate |
Other languages: | Regenerieren Régénération |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Healing Self
Periodic healing.Slot: Buff Duration: during channel (5s) On death: Effect is removed Tick rate: 1s (5 ticks) # occurrences: 0 Tags: tag. abl. , tag.buff. heal_ over_ time abl. buff. healing_ received Conditions: - <
- If TARGET is alive
- If TARGET is in combat
Global ID: 16141107839873404280 Combat log ID: 3033715789791492 FQN: abl. npc. ability. creature. universal. channel_ heal/6/1 - <
- 1
- When effect ticks
Perform the following actions:
- Heal the TARGET for 1*BonusHeal + 0.04*StandardHealth, causing no threat
- 2
- When effect ticks the 2nd time
- When effect ticks the 4th time
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. buff. channel_heal. tick
- [0s] [not displayed]
Effect #2
Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. npc. creature. universal. channel_ complete Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141106740361776949 FQN: abl. npc. ability. creature. universal. channel_ heal/6/2 - <
- 1
- When effect is applied
Perform the following actions:
- Heal the TARGET with Force for 1*BonusHeal + 1*StandardHealth, causing no threat