Return to Medcenter

Return to Medcenter
Used from the player death screen to choose to revive at the nearest med center.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self Dead |
AI type: | None |
Initializers: |
|
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141006559840106161 |
Combat log ID: | 810657897250816 |
FQN: | abl. |
Star Wars name: | Return to Medcenter |
Other languages: | Zurück zum Medicenter Retour au centre médical |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [0s] [not displayed]
Effect #1
Slot: Buff Duration: instant # occurrences: 0 Global ID: 16140985100688240886 FQN: abl. player. revive_ at_ medcenter/23/1 - 1
- When effect is applied
Perform the following actions:
- Custom revive_player, #2 = medcenter
- Revive the target and set its HP to 100%
- Play appearance epp.
player. rez - Regen 100% force
- Dispel all effects from tags offer_revive
- Dispel all effects from ability Recently Died
Recently Died
Used to apply the recently died effect to a player
FQN: abl.player.recently_died
- Dispel all effects from ability Recently Died PvP
Recently Died PvP
Used to apply the recently died effect to a player killed in a PvP manor
FQN: abl.player.recently_died_pvp
- Regen Energy
- Amount = (float) 0
- Amount Percent Of Max = (float) 1
- Regen Energy: Current Percentages = Float()
- Regen Energy: Modifier Percentages = Float()
- 2
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Restore 100% of TARGET's action points, causing no threat