1. Abilities
  2. flashpoint
  3. nathema
  4. boss
  5. boss2
  6. stomp

Rocket Stomp

advanced_waste_grenade

Rocket Stomp

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
damageincreased
Rocket Stomp
2
advanced_waste_grenade
Rocket Stomp
3
thrownKnockback – Knocked down by the Guardian Droid's Rocket Stomp
4
advanced_waste_grenade
Rocket Stomp
  • [hidden] [0.4s]
    damageincreasedEffect #1

  • 1
    • When effect expires

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 6
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 12m
      - Angle = (float) 120

    Only when the following conditions are met:

      • If TARGET is an enemy

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Perform the following actions:

    • Immobilize and prevent rotation
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​flashpoint.​nathema.​boss.​boss2.​probe_aura_buff or tag.​abl.​flashpoint.​nathema.​boss.​boss2.​guardian_enraged

    Perform the following actions:

    • Play appearance epp.flashpoint.nathema.boss.boss2.stomp_enraged, dependent on calling effect
  • 4
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Play appearance epp.flashpoint.nathema.boss.boss2.stomp, dependent on calling effect
  • 5
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​flashpoint.​nathema.​boss.​boss2.​probe_aura_debuff

    Perform the following actions:

    • Play appearance epp.flashpoint.nathema.boss.boss2.stomp_damaged, dependent on calling effect
  • [0s] [not displayed]
    advanced_waste_grenadeEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 8-man VM

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.16
      - Standard Health Percent Min = (float) 0.14
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Modify cooldown of

      Rocket Stomp

      FQN: abl.​flashpoint.​nathema.​boss.​boss2.​stomp

      Rocket Stomp
      by -6s
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 8-man SM

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.07
      - Standard Health Percent Min = (float) 0.05
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 4
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 16-man

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.02
      - Standard Health Percent Min = (float) 0.02
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [0.5s]
    thrownKnockback
    Knocked down by the Guardian Droid's Rocket Stomp

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 2.5, 0.5° pitch, 0° yaw
  • [0s] [not displayed]
    advanced_waste_grenadeEffect #4

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #1 to TARGET from CASTER