1. Abilities
  2. flashpoint
  3. corellia
  4. empire
  5. enemy
  6. boss
  7. boss_1
  8. adds
  9. mines
  10. suicide_attack_persist_aoe

Self Destruct Sequence

Self Destruct Sequence

Attributes

Conditions

Metadata

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Magma Pool
2
Magma Pool
3
burnedBurning – Taking elemental damage over time.
  • [hidden] [20s]
    Magma Pool

    • When effect ticks
    • [target override]

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET is a player
        AND
        • If PRIMARY TARGET is alive
        >

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • Add effect #3 to TARGET from TARGET
    • On Apply

    Perform the following actions:

    • Play appearance epp . flashpoint . umbara . enemy . boss . tank . cluster_missiles . missile_gtae, dependent on calling effect
    • On Apply
    • [target override]

    Perform the following actions:

    • Instantly kill the TARGET
  • [0s] [not displayed]
    Magma Pool

    • On Apply

    Perform the following actions:

    • Spell Damage
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.08
      - Standard Health Percent Min = (float) 0.08
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
  • [4s]
    burnedBurning
    Taking elemental damage over time.

    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.04
      - Standard Health Percent Min = (float) 0.04
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
    • On Apply

    Perform the following actions:

    • Play appearance epp . operation . iokath . trash . magma_droid . magma_burst_target_burn, dependent on calling effect