Shielded
Shielded
Exhaustion volume abl for the Makeb sandbag bunkers. If damage comes from someone NOT in the bunker, and the damage is NOT a mortar, absorbs 75% of damage.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 2.0.0 |
Global ID: | 16141170032621824128 |
Combat log ID: | 2909810278268928 |
FQN: | abl. |
Star Wars name: | Shielded |
Other languages: | [Shielded] [Shielded] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [does not expire]
Bunker Forcefield
Shield absorbs 75% of incoming damage.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Area Restricted
- Is Area Restricted = (bool) true - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141163665719548179 Combat log ID: 2909810278269184 FQN: abl. exp. 01. makeb. environment. prototype. shielded_ exhaustion_ volume/5/1 - Set Area Restricted
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effect01. makeb. environment. prototype. shielded_exhaustion_volume_loop
- 2
- When character takes damage
Override target to:
- Trigger Caster
Only when the following conditions are met:
- If PRIMARY TARGET does not have one effect from Mortar Strike
Mortar Strike
FQN: abl.exp.01.makeb.environment.prototype.mortar_impact
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0.75
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0