1. Abilities
  2. npc
  3. ability
  4. skytrooper
  5. toxin
  6. tranquilizer_dart

Tranquilizer Dart

toxicdart

Tranquilizer Dart

Fires a dart that snares the target and does light damage.
Note - Balanced for Caster NPCs, due to snare length.

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Conditions

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Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
toxicdart
Tranquilizer Dart
2
movementslowedSlowed (Physical) – Movement speed reduced.
  • [0s]
    toxicdartTranquilizer Dart

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.npc.ability.skytrooper.toxic_dart_cast
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 2
      - Spell Type = (int) 1
      - Travel Speed = (float) 3
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.05
      - Standard Health Percent Min = (float) 0.04
      - Amount Modifier Percent = (float) 0.01
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER, Combat Math Only
  • [10s]
    movementslowedSlowed (Physical)
    Movement speed reduced.

  • 1
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 50%