Turret Laser Full Auto
Turret Laser Full Auto
DNT - This is the ability used by the turret NPC, fires many, MANY lasers at the enemy (because of the speed of calling appearances, PLEASE DO NOT put more than one of these on screen at a time, seriously).
Attributes
Type: | active |
Activation time: | 4s channel |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16140954014208622183 |
Combat log ID: | 2290987095293952 |
FQN: | abl. |
Star Wars name: | Turret Laser Full Auto |
Other languages: | [Turret Laser Full Auto] [Turret Laser Full Auto] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [does not expire]
Effect #1Slot: Debuff Duration: during channel (4s) On death: Effect is removed Tick rate: 0.1s (40 ticks) # occurrences: 0 Global ID: 16140982806351523194 FQN: abl. test. combat. ken. turret_ full_ auto/0/1 - 1
- When effect ticks
Only when the following conditions are met:
- <
- If TARGET is alive
- If CASTER is alive
Perform the following actions:
- Play appearance epp.
npc. ability. custom. boss. colonel_hareth. turret_flurry_prototype - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 2
- Flurry Blows Max = (int) 4
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.014275
- Standard Health Percent Min = (float) 0.010275
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged