Unstable Core
Unstable Core
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 7.0.0 |
Global ID: | 16141007624228092666 |
Combat log ID: | 4479878522994688 |
FQN: | abl. |
Star Wars name: | Unstable Core |
Other languages: | Instabiler Kern Noyau instable |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Unstable Core
Damaging this droid is likely to damage nearby computational tech.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Global ID: 16141089920921301726 Combat log ID: 4479878522994952 FQN: abl. flashpoint. elom. bosses. boss2. explosive_ droid_ descriptor/9/1 - 1
- When character takes damage
Only when the following conditions are met:
- If hitpoints of CASTER ≤ 5%
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectelom. bosses. boss2. adds. death_effect - Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141091020432929931 FQN: abl. flashpoint. elom. bosses. boss2. explosive_ droid_ descriptor/9/2 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.08
- Standard Health Percent Min = (float) 0.08
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0