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  3. nico_okarr
Portrait: companions/fe/nico_okarr

Nico Okarr

The Infamous Smuggler

Years before the Sith Empire launched the Great Galactic War, Nico was one of the most celebrated mercenary spacers on the Outer Rim. His deeds were legendary, but so were his debts, leading him to take the most high-risk and even-higher-reward underworld contracts available. Every criminal syndicate from the Hutt Cartel down competed for his services because he always delivered the goods, no matter the odds. Ultimately, that was his undoing. When the Jedi Order assigned astromech droid T7-O1 to an undercover sting operation as Nico's co-pilot on the Redshifter, events conspired to place everyone on Korriban just in time for the Sith Empire's devastating return to Republic space. Nico personally saved Satele Shan and fled the Imperial Fleet to warn Coruscant of the danger--and promptly escaped custody never to be seen again... until now.

Attributes

Metadata

Travel to companion

If you meet this condition, you'll be able to travel to this companion at the given location.

ConditionTravel location
at_platform_6_cantina4611686353542867004
at_alliance_base4611686303496684003

Interactions

Here you can see how your decisions influence your companion, once their respective condition is met. Make sure to choose wisely because they will affect you later on in the story!

Used in conditions

This companion is referenced in the following conditions to check if the condition is met.

"Player has met" checks
"Companion is summoned" checks

Gift reactions

Use gifts to increase your influence with this companion. Make sure to use gifts loved by the companion for the highest influence gain!

TypeReaction
WeaponIndifferent
Military GearIndifferent
CourtingLike ++
LuxuryFavorite +++
TechnologyFavorite +++
Republic MemorabiliaLike ++
Imperial MemorabiliaLike ++
Cultural ArtifactLike ++
TrophyLike ++
Underworld GoodLove ++++
DelicaciesIndifferent
MaintenanceIndifferent

Abilities

DPS spec
NamePriorityCooldownActivationRange
Dual Wieldpassive
Weapon Proficiency: Blaster Pistolpassive

[buff_controller]

FQN: abl.​companion.​buff_controller

[buff_controller]
1noneinstantany

Suppressing Fire

Lays down a stream of suppressing fire hitting all hostiles 4m around the enemy target dealing <<1>> weapon damage to up to 5 targets over 1.5 seconds.

FQN: abl.​companion.​weapon_set.​dual_blaster.​dps.​aoe_attack

Suppressing Fire
98022.5s1.5s channel30 m

Deadeye Double Shot

Fires a precision shot to a target with less than 30% health, dealing <<1>> weapon damage.

FQN: abl.​companion.​weapon_set.​dual_blaster.​dps.​execution_attack

Deadeye Double Shot
99020s1s cast30 m

Blast

A powerful shot dealt to a single target, dealing <<1>> weapon damage.

FQN: abl.​companion.​weapon_set.​dual_blaster.​dps.​single_target_attack

Blast
9707sinstant30 m

Exhaustive Shot

Drains the target by dealing <<1>> weapon damage over a 10 second duration and causing the target to become sundered. Sundered targets have their armor reduced by 20% for <<2[%d seconds/%d second/%d seconds]>>.

FQN: abl.​companion.​weapon_set.​dual_blaster.​dps.​single_target_dot

Exhaustive Shot
96012sinstant30 m

Electro Dart

Fires an electro dart stunning the target for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​companion.​weapon_set.​dual_blaster.​dps.​single_stun

Electro Dart
100045sinstant30 m
Healing spec
NamePriorityCooldownActivationRange
Dual Wieldpassive
Weapon Proficiency: Blaster Pistolpassive

[buff_controller]

FQN: abl.​companion.​buff_controller

[buff_controller]
1noneinstantany

Preventive Measures

Places a Kolto-powered shield around the target, preventing a moderate amount of damage for up to 20 seconds.

FQN: abl.​companion.​weapon_set.​dual_blaster.​healer.​single_target_shield

Preventive Measures
100030sinstant30 m

Electro-Stasis

Binds the target in a stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

FQN: abl.​companion.​weapon_set.​dual_blaster.​healer.​single_target_mez

Electro-Stasis
99045sinstant30 m

Kolto Quick Scan

Executes a quick Kolto scan on the target, healing for <<1>>.

FQN: abl.​companion.​weapon_set.​dual_blaster.​healer.​single_target_heal

Kolto Quick Scan
9808sinstant30 m

Kolto Drip

Slowly heals the target for <<1>> over <<2[%d/%d/%d]>> seconds and cleanses physical and mental effects each time it heals the target.

FQN: abl.​companion.​weapon_set.​dual_blaster.​healer.​single_target_hot

Kolto Drip
97012sinstant30 m

Progressive Kolto Scan

Heals a friendly target for <<1>> over the duration of the channel.

FQN: abl.​companion.​weapon_set.​dual_blaster.​healer.​channel_heal

Progressive Kolto Scan
960none3s channel30 m
Tank spec
NamePriorityCooldownActivationRange
Dual Wieldpassive
Threat Boosterpassive
Weapon Proficiency: Blaster Pistolpassive

Provoking Flare

Fires a flare taunting attacking enemies forcing them to attack your companion and generates a moderate amount of threat.

FQN: abl.​companion.​weapon_set.​dual_blaster.​tank.​aoe_taunt

Provoking Flare
97020sinstant30 m

[buff_controller]

FQN: abl.​companion.​buff_controller

[buff_controller]
1noneinstantany

Powered Charge

Charges or strikes the target, dealing <<1>> weapon damage, heals for 25% of damage dealt and generates a moderate amount of threat.

FQN: abl.​companion.​weapon_set.​dual_blaster.​tank.​single_target_attack

Powered Charge
10007.5sinstant30 m

Multi-Grapple

Fires a multi-grapple line that fires in a wide cone in front of the companion and pulls the closest three targets and generates a high amount of threat. Only affects targets that are in combat and are not in cover or have Boss Immunity.

FQN: abl.​companion.​weapon_set.​dual_blaster.​tank.​aoe_pull_mk2

Multi-Grapple
96045sinstant4-30 m

Anti-Personnel Detonator

Activates an explosive that deals <<1>> kinetic damage to up to 5 enemies 5m around the user. Generates a moderate amount of threat and reduces incoming damage by 50% for 10 seconds. Does not hit sleeping, lifted, or incapacitated enemies.

FQN: abl.​companion.​weapon_set.​dual_blaster.​tank.​aoe_attack

Anti-Personnel Detonator
99015sinstant4 m

Reinforcing Taunt

Taunts the target, forcing it to attack the companion for 6 seconds. Also reinforces the companion by placing an absorb shield that absorbs a moderate amount of damage.

FQN: abl.​companion.​weapon_set.​dual_blaster.​tank.​single_target_taunt

Reinforcing Taunt
98012sinstant30 m