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Portrait: companions/fe/rokuss

Rokuss

The Honorable Warrior

Gormak have battled both Republic and Imperial forces on Voss since the day they made it their business to interfere with the ancient war for control of the planet. While most Gormak still bear a grudge against all outsiders, a few forward-thinking individuals have realized that the new invaders from Zakuul are a far greater threat to Voss.

Rokuss is a hardened Gormak warrior who has looked beyond his people's traditional hatreds and united with old foes to defeat the Eternal Empire. He saw his older brothers fall in battle to the Alliance Commander years before the rise of Emperor Arcann. Where some would swear a blood oath of vengeance, Rokuss took the lesson that not all battles are worth fighting--and his brothers chose their enemy especially poorly. He now offers his services as soldier and bodyguard to the same Commander who killed his kin. In Rokuss's eyes, helping to defeat the Eternal Empire at the Commander's side is an honorable way to settle the family debt.

Attributes

Metadata

Alerts

This companion will have the following missions available for you as soon as their condition is met.

ConditionMissionTravel location
the_shield_bunker_is_eligibleVoss: The Shield Bunker4611686025383332936
the_shield_bunker_is_eligible_imperialVoss: The Shield Bunker4611686025383332936
influence_quest_is_eligible_imperialGearing Up: Rokuss4611686025383332936
influence_quest_is_eligible_republicGearing Up: Rokuss4611686025383332936
the_resistance_is_eligibleVoss: The Resistance4611686025383332936
the_resistance_is_eligible_imperialVoss: The Resistance4611686025383332936

Travel to companion

If you meet this condition, you'll be able to travel to this companion at the given location.

ConditionTravel location
travel_to_contact_joined4611686303496684003
the_shield_bunker_is_on_quest4611686025383332936
the_shield_bunker_is_on_quest_rep4611686025383332936
travel_to_contact_known_imperial4611686025383332936
travel_to_contact_known_republic4611686025383332936

Interactions

Here you can see how your decisions influence your companion, once their respective condition is met. Make sure to choose wisely because they will affect you later on in the story!

Used in conditions

This companion is referenced in the following conditions to check if the condition is met.

"Player has met" checks
"Companion is summoned" checks
Influence checks

Gift reactions

Use gifts to increase your influence with this companion. Make sure to use gifts loved by the companion for the highest influence gain!

TypeReaction
WeaponLike ++
Military GearLike ++
CourtingIndifferent
LuxuryIndifferent
TechnologyFavorite +++
Republic MemorabiliaIndifferent
Imperial MemorabiliaIndifferent
Cultural ArtifactIndifferent
TrophyLove ++++
Underworld GoodIndifferent
DelicaciesIndifferent
MaintenanceIndifferent

Abilities

DPS spec
NamePriorityCooldownActivationRange
Weapon Proficiency: Sniper Riflepassive
Weapon Proficiency: Blaster Riflepassive

Deadeye Shot

Fires a precision shot to a target with less than 30% health, dealing <<1>> weapon damage.

FQN: abl.​companion.​weapon_set.​sniper_rifle.​dps.​execution_attack

Deadeye Shot
99020s1s cast30 m

[buff_controller]

FQN: abl.​companion.​buff_controller

[buff_controller]
1noneinstantany

Electro Dart

Fires an electro dart stunning the target for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​companion.​weapon_set.​sniper_rifle.​dps.​single_stun

Electro Dart
100045sinstant30 m

Exhaustive Shot

Drains the target by dealing <<1>> weapon damage over a 10 second duration and causing the target to become sundered. Sundered targets have their armor reduced by 20% for <<2[%d seconds/%d second/%d seconds]>>.

FQN: abl.​companion.​weapon_set.​sniper_rifle.​dps.​single_target_dot

Exhaustive Shot
97012sinstant30 m

Blast

A powerful shot dealt to a single target, dealing <<1>> weapon damage.

FQN: abl.​companion.​weapon_set.​sniper_rifle.​dps.​single_target_attack

Blast
9607sinstant30 m

Suppressing Fire

Lays down a stream of suppressing fire hitting all hostiles 4m around the enemy target dealing <<1>> weapon damage to up to 5 targets over 1.5 seconds.

FQN: abl.​companion.​weapon_set.​sniper_rifle.​dps.​aoe_attack

Suppressing Fire
98022.5s1.5s channel30 m
Healing spec
NamePriorityCooldownActivationRange
Weapon Proficiency: Sniper Riflepassive
Weapon Proficiency: Blaster Riflepassive

Electro-Stasis

Binds the target in a stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

FQN: abl.​companion.​weapon_set.​sniper_rifle.​healer.​single_target_mez

Electro-Stasis
99045sinstant30 m

[buff_controller]

FQN: abl.​companion.​buff_controller

[buff_controller]
1noneinstantany

Preventive Measures

Places a Kolto-powered shield around the target, preventing a moderate amount of damage for up to 20 seconds.

FQN: abl.​companion.​weapon_set.​sniper_rifle.​healer.​single_target_shield

Preventive Measures
100030sinstant30 m

Progressive Kolto Scan

Heals a friendly target for <<1>> over the duration of the channel.

FQN: abl.​companion.​weapon_set.​sniper_rifle.​healer.​channel_heal

Progressive Kolto Scan
960none3s channel30 m

Kolto Quick Scan

Executes a quick Kolto scan on the target, healing for <<1>>.

FQN: abl.​companion.​weapon_set.​sniper_rifle.​healer.​single_target_heal

Kolto Quick Scan
9808sinstant30 m

Kolto Drip

Slowly heals the target for <<1>> over <<2[%d/%d/%d]>> seconds and cleanses physical and mental effects each time it heals the target.

FQN: abl.​companion.​weapon_set.​sniper_rifle.​healer.​single_target_hot

Kolto Drip
97012sinstant30 m
Tank spec
NamePriorityCooldownActivationRange
Threat Boosterpassive
Weapon Proficiency: Sniper Riflepassive
Weapon Proficiency: Blaster Riflepassive

[buff_controller]

FQN: abl.​companion.​buff_controller

[buff_controller]
1noneinstantany

Anti-Personnel Detonator

Activates an explosive that deals <<1>> kinetic damage to up to 5 enemies 5m around the user. Generates a moderate amount of threat and reduces incoming damage by 50% for 10 seconds. Does not hit sleeping, lifted, or incapacitated enemies.

FQN: abl.​companion.​weapon_set.​sniper_rifle.​tank.​aoe_attack

Anti-Personnel Detonator
99015sinstant4 m

Reinforcing Taunt

Taunts the target, forcing it to attack the companion for 6 seconds. Also reinforces the companion by placing an absorb shield that absorbs a moderate amount of damage.

FQN: abl.​companion.​weapon_set.​sniper_rifle.​tank.​single_target_taunt

Reinforcing Taunt
98012sinstant30 m

Multi-Grapple

Fires a multi-grapple line that fires in a wide cone in front of the companion and pulls the closest three targets and generates a high amount of threat. Only affects targets that are in combat and are not in cover or have Boss Immunity.

FQN: abl.​companion.​weapon_set.​sniper_rifle.​tank.​aoe_pull_mk2

Multi-Grapple
96045sinstant4-30 m

Powered Charge

Charges or strikes the target, dealing <<1>> weapon damage, heals for 25% of damage dealt and generates a moderate amount of threat.

FQN: abl.​companion.​weapon_set.​sniper_rifle.​tank.​single_target_attack

Powered Charge
10007.5sinstant30 m

Provoking Scream

Taunts attacking enemies forcing them to attack your companion and generates a moderate amount of threat.

FQN: abl.​companion.​weapon_set.​sniper_rifle.​tank.​aoe_taunt

Provoking Scream
97020sinstant30 m