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  7. balmorran_arms_chemist
Portrait

Resistance Chem Specialist

Level 18-19 | Standard | Poison Blade


Attributes

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Debilitate

FQN: abl.​npc.​ability.​tech.​debilitate

Debilitate
30sinstant4 m100100%

Sleep Dart

Puts the target to sleep for 8 seconds. Damage will break the effect prematurely. NOTE - Balanced for Caster NPCs.

FQN: abl.​npc.​ability.​tech.​sleep_dart

Sleep Dart
60sinstant30 m50100%

Poison Blade

Strong knife attack that does kinetic damage, plus internal poison damage over a few seconds.

FQN: abl.​npc.​ability.​tech.​poison_blade

Poison Blade
20sinstant4 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Toxic Dart

Fires a toxic dart at the target causing damage over 12 seconds. This is a weak DoT on a short cooldown.

FQN: abl.​npc.​ability.​tech.​toxic_dart

Toxic Dart
18sinstant30 m025%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 8849978640206172576

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_twilek_bfn_african_a01
  • Material: head_twilek_bfn_african_a01_v03
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_twilek_bfn_non_a01
  • Material: hair_twilek_non_a01_v01_f
hair_twilek_bfn_non_a03
  • Material: hair_twilek_non_a03_v01_f
hair_twilek_bfn_non_a06
  • Material: hair_twilek_non_a06_v01_f
skincolor
(one of 3)
 skincolor_twilek_non_h07_p
     skincolor_twilek_non_h02_p
       skincolor_twilek_non_h01_p
        eyecolor
         eyecolor_twilek_non_h04_s
          complexioncomp_twilek_non_c03_f
            facepaint
            (one of 2)
            makeup_twilek_non_c02_f
              makeup_twilek_non_c07_f
                Body details
                SlotDetails
                chestchest_tight_bfn_archetype
                • + chest_tight_bfn_med_ge_a15_hooddown
                • Material: chest_tight_med_ge_a15mercenary02_f
                bracerbracer_short_bfn_archetype
                • Material: bracer_short_med_ge_a15mercenary02_u_v02
                handhand_glove_bfn_archetype
                • + hand_glove_bfn_med_ge_a15_forearm
                • Material: hand_glove_med_ge_a15mercenary02_u
                waistwaist_belt_bfn_archetype
                • + waist_belt_bfn_med_ge_a15_front
                • + waist_belt_bfn_med_ge_a15_back
                • + waist_belt_bfn_med_ge_a15_sling
                • Material: waist_belt_med_ge_a15mercenary02_u
                legleg_pant_bfn_archetype
                • Material: leg_pant_med_ge_a15mercenary02_f_v02
                bootboot_tall_bfn_archetype
                • + boot_tall_bfn_med_ge_a15_shin
                • Material: boot_tall_med_ge_a15mercenary02_u
                All NPCs with this appearance (4)