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Portrait

Assassin

Level 41 | Weak | Trapper


Attributes

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Tranquilizer Dart

Fires a dart that snares the target and does light damage. Note - Balanced for Caster NPCs, due to snare length.

FQN: abl.​npc.​ability.​tech.​tranquilizer_dart

Tranquilizer Dart
30sinstant30 m1000100%

Hammer Shot

Fires a series of hammering shots that deal low damage to the target. Requires rifle or cannon.

FQN: abl.​npc.​ability.​rifle.​hammer_shot

Hammer Shot
4.5sinstant30 m999100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_asian_a03
  • Material: head_human_bmn_asian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_spmic01_bmn_archetype
  • Material: face_spmic01_med_sp_a02c01_u
hair
(one of 2)
hair_human_bmn_non_a05
  • + hair_human_bmn_non_a05_bangs
  • Material: hair_human_non_a05_v01_m
hair_human_bmn_non_a12
  • Material: hair_human_non_a12_v01_m
skincolor
(one of 2)
 skincolor_human_non_h15_p
     skincolor_human_asian_h11_p
      haircolor
      (one of 2)
       haircolor_human_non_h06_p
         haircolor_human_non_h02_p
          eyecolor
           eyecolor_human_non_h02_s
            complexion
            (one of 2)
            comp_human_non_c20_m
              comp_human_non_c21_m
                Body details
                SlotDetails
                chestchest_tight_bmn_archetype
                • + chest_tight_bmn_med_ge_a14_collar
                • + chest_tight_bmn_med_ge_a14_chest
                • + chest_tight_bmn_med_ge_a14_arm
                • Material: chest_tight_med_ge_a14military05_m
                bracerbracer_short_bmn_archetype
                • Material: bracer_short_med_ge_a14military05_u_v02
                handhand_gauntlet_bmn_archetype
                • + hand_gauntlet_bmn_med_ge_a14_pouch
                • Material: hand_gauntlet_med_ge_a14military05_u
                waistwaist_belt_bmn_archetype
                • + waist_belt_bmn_med_ge_a14_front
                • + waist_belt_bmn_med_ge_a14_back
                • + waist_belt_bmn_med_ge_a14_sling
                • Material: waist_belt_med_ge_a14military05_u
                legleg_pant_bmn_archetype
                • Material: leg_pant_med_ge_a14military05_m_v02
                bootboot_tall_bmn_archetype
                • + boot_tall_bmn_med_ge_a14_cuff
                • Material: boot_tall_med_ge_a14military05_u