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  3. coruscant
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  5. humanoid
  6. justicar
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Portrait

Jessa Bo'den

Level 15 | Elite | Sniper


Attributes

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Leg Shot

FQN: abl.​npc.​ability.​rifle.​leg_shot

Leg Shot
20sinstant30 m3050%

Snipe

FQN: abl.​npc.​ability.​rifle.​snipe_caster

Snipe
12s3s cast30 m30100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Aimed Shot

FQN: abl.​npc.​ability.​rifle.​snipe

Aimed Shot
6s1.5s cast30 m0150%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_twilek_bfn_caucasian_a01
  • Material: head_twilek_bfn_caucasian_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
 skincolor_twilek_non_h07_p
    eyecolor
     eyecolor_twilek_non_h08_s
      complexioncomp_twilek_non_c18_f
        facepainttattoo_twilek_non_c09_f
          agescar_twilek_non_c02_u
            Body details
            SlotDetails
            chestchest_armor01_bfn_archetype
            • + chest_armor01_bfn_heavy_bh_a02_shld
            • + chest_armor01_bfn_heavy_bh_a02_arm
            • Material: chest_armor01_heavy_bh_a02c02_u
            bracerbracer_short_bfn_archetype
            • Material: bracer_short_heavy_bh_a02c02_u_v02
            handhand_gauntlet_bfn_archetype
            • + hand_gauntlet_bfn_heavy_bh_a02_forearm
            • Material: hand_gauntlet_heavy_bh_a02c02_u
            waistwaist_belt_bfn_archetype
            • + waist_belt_bfn_heavy_bh_a02_back
            • + waist_belt_bfn_heavy_bh_a02_front
            • + waist_belt_bfn_heavy_bh_a02_sling
            • Material: waist_belt_heavy_bh_a02c02_u
            legleg_armor01_bfn_archetype
            • Material: leg_armor01_heavy_bh_a02c02_f_v02
            bootboot_tall_bfn_archetype
            • + boot_tall_bfn_heavy_bh_a02_shin
            • Material: boot_tall_heavy_bh_a02c02_u