1. NPCs
  2. location
  3. corellia
  4. world_arc
  5. imperial
  6. the_battle_of_corellia
  7. master_arfan_ramos
Portrait

Master Arfan Ramos

Level 50 | Elite | Boss


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (13)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Confused Alignment

FQN: abl.​npc.​ability.​custom.​boss.​master_arfan_ramos.​heath_bark_2

Confused Alignment
2h 30m 0sinstant30 m300100%

Confused Alignment

FQN: abl.​npc.​ability.​custom.​boss.​master_arfan_ramos.​heath_bark_1

Confused Alignment
2h 30m 0sinstant30 m300100%

Berserk

FQN: abl.​npc.​ability.​buff.​berserk

Berserk
5m 0sinstantany200100%

Soresu Form

FQN: abl.​npc.​ability.​saber.​soresu_form_jedi

Soresu Form
60sinstantany100100%

Hilt Strike

Hilt strike that stuns the target briefly. Will not stun if used by Standard/Weak mobs.

FQN: abl.​npc.​ability.​saber.​hilt_strike

Hilt Strike
30sinstant4 m60100%

Guardian Strike

Strikes the target, and builds a stacking armor buff on the caster.

FQN: abl.​npc.​ability.​saber.​guardian_strike

Guardian Strike
4.5sinstant4 m5080%

Force Pull

Pulls the target towards the caster. Interrupts any action the target is currently engaged in. Does not work against targets in cover.

FQN: abl.​npc.​ability.​force.​force_pull

Force Pull
15sinstant8-30 m50100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Sundering Strike

FQN: abl.​npc.​ability.​saber.​sundering_strike

Sundering Strike
4.5sinstant4 m0150%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.master_arfan_ramos

Starts conversation: cnv.location.corellia.world.imperial.industrial_collapse.master_arfan_ramos

Loot information

Loot package: 12201804461417362226

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_african_a04
  • Material: head_human_bms_african_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_jwhelmet02_bms_archetype
  • + face_jwhelmet02_bms_light_jw_a06_crown
  • Material: face_jwhelmet02_light_jw_a06c02_u
facehair[no archetype]
  • + 1143550 – not found
  • + 1143519 – not found
  • Material: facehair_human_non_a04_v01_m
skincolor
 skincolor_human_non_h04_p
    haircolor
     haircolor_human_non_h14_p
      complexioncomp_human_non_c30_m
        ageage_non_non_mid01_m
          Body details
          SlotDetails
          chestchest_robe01_bms_archetype
          • + chest_robe01_bms_light_jw_a06_collar
          • + chest_robe01_bms_light_jw_a06_loin
          • + chest_robe01_bms_light_jw_a06_shld
          • Material: chest_robe01_light_jw_a06c02_m
          handhand_gauntlet_bms_archetype
          • + hand_gauntlet_bms_light_jw_a06_forearm
          • Material: hand_gauntlet_light_jw_a06c02_u
          waistwaist_belt_bms_archetype
          • + waist_belt_bms_light_jw_a06_front
          • Material: waist_belt_light_jw_a06c02_u
          legleg_skirt_bms_archetype
          • Material: leg_skirt_light_jw_a06c02_u_v02
          bootboot_tall_bms_archetype
          • + boot_tall_bms_light_jw_a06_cuff
          • Material: boot_tall_light_jw_a06c02_u