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Portrait

Starbolt Wheelman

Level 63-70 | Standard | Gangster


Attributes

Passives (3)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Headshot

Fires a shot at the target's head that deals heavy damage. Only works against a vulnerable (blinded/stunned) target.

FQN: abl.​npc.​ability.​pistol.​headshot

Headshot
15sinstant30 m100100%

Carbonize

FQN: abl.​npc.​ability.​tech.​carbonize

Carbonize
45s2s cast15 m70100%

Blaster Volley

A short burst of blaster fire that hits up to 5 targets in a cone in front of you for <<1[%d/%d/%d]>> weapon damage.

FQN: abl.​npc.​ability.​pistol.​blaster_volley

Blaster Volley
15sinstant30 m60100%

Evasion

FQN: abl.​npc.​ability.​buff.​evasion

Evasion
3m 0sinstantany50100%

Blaster Whip

Strikes the target with your weapon for kinetic damage.

FQN: abl.​npc.​ability.​pistol.​blaster_whip

Blaster Whip
6sinstant4 m30100%

Flurry of Bolts

A flurry of bolts shot from your blaster.

FQN: abl.​npc.​ability.​pistol.​flurry_of_bolts

Flurry of Bolts
4.5sinstant30 m20100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_asian_a04
  • Material: head_human_bmn_non_npc04
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_smgoggles01_bmn_archetype
  • Material: face_smgoggles01_sm_h11c01_u
hairhair_human_bmn_mtx_a06
  • Material: hair_human_mtx_a06_v01_u
facehair[no archetype]
  • + facehair_human_bmn_caucasian_a01_chops
  • Material: facehair_human_non_a01_v01_m
skincolor
 skincolor_human_non_h14_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_eyebrow06_m
          Body details
          SlotDetails
          chestchest_baggy_bmn_archetype
          • + chest_baggy_bmn_light_jw_a01_collar
          • Material: chest_baggy_light_jw_a01c03_m
          handhand_glove_bmn_archetype
          • + hand_glove_bmn_med_ge_mtx10_back
          • Material: hand_glove_med_ge_mtx10c01_u
          waistwaist_belt_bmn_archetype
          • + waist_belt_bmn_med_sm_a01_back
          • + waist_belt_bmn_med_sm_a01_sling
          • Material: waist_belt_med_sm_a01c01_u
          legleg_pant_bmn_archetype
          • Material: leg_pant_med_ge_mtx33c02_m_v01
          bootboot_tall_bmn_archetype
          • Material: boot_tall_med_ge_a23noble05_u
          All NPCs with this appearance (2)