1. NPCs
  2. daily_area
  3. ziost
  4. world_arc
  5. shared
  6. imperial_soldier_possessed
Portrait

Possessed Imperial Soldier

Level 60 | Weak | Spotter


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Leg Shot

FQN: abl.​npc.​ability.​rifle.​leg_shot

Leg Shot
20sinstant30 m1000100%

Laze Target

FQN: abl.​npc.​ability.​tech.​laze_target

Laze Target
20sinstant30 m990100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Char ref: chr.imperial_soldier_possessed_ziost

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfa_african_npc01
  • Material: head_human_african_npc01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
 skincolor_human_non_h05_p
    haircolor
     haircolor_human_non_h14_p
      eyecolor
       eyecolor_human_mtx_h01_s
        complexioncomp_human_non_c02_f
          facepaintmakeup_human_non_c08_f
            Body details
            SlotDetails
            chestchest_armor01_bfa_archetype
            • + chest_armor01_bfa_med_ge_a11_shld
            • Material: chest_armor_heavy_ge_a11impheavy01_f
            bracerbracer_short_bfa_archetype
            • Material: bracer_short_heavy_ge_a11impheavy01_u_v02
            handhand_glove_bfa_archetype
            • + hand_glove_bfa_med_ge_a11_forearm
            • Material: hand_glove_heavy_ge_a11impheavy01_u
            waistwaist_belt_bfa_archetype
            • + waist_belt_bfa_med_ge_a11_front
            • + waist_belt_bfa_med_ge_a11_back
            • Material: waist_belt_heavy_ge_a11impheavy01_u
            legleg_armor02_bfa_archetype
            • Material: leg_armor02_heavy_ge_a11impheavy01_f_v02
            bootboot_tall_bfa_archetype
            • + boot_tall_bfa_med_ge_a11_shin
            • Material: boot_tall_heavy_ge_a11impheavy01_u