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Portrait

Mercenary Anti-Armor Sentry

Level 30-31 | Elite | Anti-armor Sentry


Attributes

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Hail Of Bolts

FQN: abl.​npc.​ability.​cannon.​hail_of_bolts

Hail Of Bolts
20s6s channel30 m150100%

Armor Field

FQN: abl.​npc.​ability.​buff.​armor_field

Armor Field
3m 0sinstantany120100%

Stockstrike

FQN: abl.​npc.​ability.​cannon.​cannon_strike

Stockstrike
30sinstant4 m110100%

Grav Round

FQN: abl.​npc.​ability.​cannon.​grav_round

Grav Round
6s2.5s cast30 m80100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 4422053678199721781

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmf_asian_a02
  • Material: head_human_bmf_asian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet04_bmf_archetype
  • Material: face_gehelmet04_heavy_ge_a18mercenary03_u
hair
(one of 3)
hair_human_bmf_non_a12
  • + hair_human_bmf_non_a12_back
  • Material: hair_human_non_a12_v01_m
hair_human_bmf_non_a14_main
  • Material: hair_human_non_a14_v01_m
[no archetype]
  • Material: hair_human_non_blank_u
facehair
(one of 2)
[no archetype]
  • Material: facehair_human_non_blank_u
[no archetype]
  • + 1006668 – not found
  • Material: facehair_human_non_a01_v01_m
skincolor
(one of 2)
 skincolor_human_non_h16_p
     skincolor_human_non_h17_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c06_m
          facepaint
          (one of 2)
          tattoo_human_non_bh03_u
            tattoo_human_non_bh05_u
              Body details
              SlotDetails
              chestchest_baggy_bmf_archetype
              • + chest_baggy_bmf_heavy_ge_a18_shld
              • + chest_baggy_bmf_heavy_ge_a18_chest
              • + chest_baggy_bmf_heavy_ge_a18_back
              • Material: chest_baggy_heavy_ge_a18mercenary03_m
              bracerbracer_short_bmf_archetype
              • Material: bracer_short_heavy_ge_a18mercenary03_u_v01
              handhand_gauntlet_bmf_archetype
              • + hand_gauntlet_bmf_heavy_ge_a18_forearm
              • Material: hand_gauntlet_heavy_ge_a18mercenary03_u
              waistwaist_belt_bmf_archetype
              • + waist_belt_bmf_heavy_ge_a18_front
              • + waist_belt_bmf_heavy_ge_a18_back
              • Material: waist_belt_heavy_ge_a18mercenary03_u
              legleg_pant_bmf_archetype
              • Material: leg_pant_heavy_ge_a18mercenary03_m_v01
              bootboot_tall_bmf_archetype
              • + boot_tall_bmf_heavy_ge_a18_shin
              • Material: boot_tall_heavy_ge_a18mercenary03_u