1. NPCs
  2. exp
  3. 04
  4. manaan
  5. world_arc
  6. republic
  7. mission_1
  8. imp_officer
Portrait

Imperial Officer

Level 75-80 | Standard | Droid Commander


Attributes

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Plasma Probe

Deploys a plasma drone that does moderate damage over time to all nearby enemies for 15 seconds. NOTE - Balanced assuming the player will leave the AoE after 2 ticks.

FQN: abl.​npc.​ability.​tech.​plasma_probe

Plasma Probe
12sinstant30 m150%

Interrogation Probe

FQN: abl.​npc.​ability.​tech.​interrogation_probe

Interrogation Probe
20sinstant30 m1100%

Kolto Probe

FQN: abl.​npc.​ability.​tech.​kolto_probe_self

Kolto Probe
6sinstantany1100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bma_african_npc01
  • Material: head_human_bma_african_npc01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehat02_bma_archetype
  • Material: face_gehat02_med_ge_a40mercofficer01_m_v01
skincolor
 skincolor_human_african_h03_p
    eyecolor
     eyecolor_pcnautolan_non_h03_s
      complexioncomp_human_non_eyebrow02_m
        Body details
        SlotDetails
        chestchest_tight_bma_archetype
        • + chest_tight_bma_med_ge_a10_shld
        • Material: chest_tight_med_ge_a10impofficer03_m
        bracerbracer_short_bma_archetype
        • Material: bracer_short_med_ge_a01repsoldier05_u_v02
        handhand_gauntlet_bma_archetype
        • + hand_gauntlet_bma_med_tr_a01_front
        • Material: hand_gauntlet_med_ge_a01repsoldier05_u
        waistwaist_belt_bma_archetype
        • + waist_belt_bma_med_tr_a01_back
        • + waist_belt_bma_med_tr_a01_front
        • Material: waist_belt_med_ge_a01repsoldier05_u
        legleg_pant_bma_archetype
        • Material: leg_pant_med_ge_a02repofficer01_m_v02
        bootboot_tall_bma_archetype
        • + boot_tall_bma_med_tr_a01_shin
        • Material: boot_tall_med_ge_a01repsoldier05_u
        All NPCs with this appearance (2)