1. NPCs
  2. cinematic_extras
  3. zakuul
  4. zakuul_guard_c2
Portrait

[zakuul_guard_c2]

Level 1 | Standard | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Char ref: chr.cinematics_placeholder_no_lines

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a07
  • Material: head_human_bmn_caucasian_a07c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet75_bmn_archetype
  • Material: face_gehelmet75_med_ge_a66c02_u
skincolor
 skincolor_human_non_h27_p
    haircolor[empty]
    eyecolor
     eyecolor_human_non_h07_s
      complexioncomp_human_non_eyebrow09_m
        facepaint[empty]
        age[empty]
        Body details
        SlotDetails
        chestchest_capetight_bmn_archetype
        • + chest_capetight_bmn_med_ge_a66_front
        • + chest_capetight_bmn_med_ge_a66_loin
        • + chest_capetight_bmn_med_ge_a66_shoulder
        • Material: chest_capetight_med_ge_a66c02_u
        bracerbracer_short_bmn_archetype
        • Material: bracer_short_med_ge_a66c02_u_v01
        handhand_glove_bmn_archetype
        • + hand_glove_bmn_med_ge_a66_forearm
        • Material: hand_glove_med_ge_a66c02_u
        waistwaist_belt_bmn_archetype
        • + waist_belt_bmn_med_ge_a66_front
        • + waist_belt_bmn_med_ge_a66_back
        • Material: waist_belt_med_ge_a66c02_u
        legleg_armor03_bmn_archetype
        • Material: leg_armor03_med_ge_a66c02_u_v01
        bootboot_tall_bmn_archetype
        • + boot_tall_bmn_med_ge_a66_cover
        • Material: boot_tall_med_ge_a66c02_u