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  7. republic_gearhead
Portrait

Republic Gearhead

Level 50 | Standard | Slicer


Attributes

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Sleep Dart

Puts the target to sleep for 8 seconds. Damage will break the effect prematurely. NOTE - Balanced for Caster NPCs. This version will target a random companion character.

FQN: abl.​npc.​ability.​tech.​sleep_dart_cc

Sleep Dart
60sinstant30 m80100%

Tactical Accelerant

Increases the damage the target takes from fire abilities.

FQN: abl.​npc.​ability.​tech.​tactical_accelerant

Tactical Accelerant
30s3s cast30 m70100%

Toxic Dart

Fires a toxic dart at the target causing damage over 12 seconds. This is a weak DoT on a short cooldown.

FQN: abl.​npc.​ability.​tech.​toxic_dart

Toxic Dart
18sinstant30 m60100%

Cauterize

Strikes the target for <<1>> damage and deals an additional <<2>> elemental damage over <<3[%d seconds/%d second/%d seconds]>>.

FQN: abl.​npc.​ability.​saber.​cauterize

Cauterize
13sinstant4 m50100%

Shiv

Stab the target with your energy blade for moderate damage.

FQN: abl.​npc.​ability.​tech.​shiv

Shiv
9sinstant4 m40100%

Vicious Slash

Vicious weapon strike that deals high damage to a single target.

FQN: abl.​npc.​ability.​saber.​vicious_slash

Vicious Slash
6sinstant4 m30100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 8849978640206172576

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 3)
head_twilek_bma_asian_a01
  • Material: head_twilek_bma_asian_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_twilek_bma_african_a01
  • Material: head_twilek_bma_african_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_twilek_bma_caucasian_a01
  • Material: head_twilek_bma_caucasian_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
(one of 4)
 skincolor_twilek_non_h01_p
     skincolor_twilek_non_h03_p
       skincolor_twilek_non_h04_p
         skincolor_twilek_non_h02_p
          eyecolor
          (one of 4)
           eyecolor_twilek_non_h06_s
             eyecolor_twilek_non_h07_s
               eyecolor_twilek_non_h08_s
                 eyecolor_twilek_non_h09_s
                  complexion
                  (one of 4)
                  comp_twilek_non_c01_m
                    comp_twilek_non_c17_m
                      comp_twilek_non_c16_m
                        comp_twilek_non_c15_m
                          facepaint
                          (one of 4)
                          tattoo_twilek_non_c01_u
                            tattoo_twilek_non_c02_u
                              tattoo_twilek_non_c03_u
                                tattoo_twilek_non_c04_u
                                  Body details
                                  SlotDetails
                                  chestchest_trenchtight_bma_archetype
                                  • + chest_trenchtight_bma_heavy_tr_a05_back
                                  • Material: chest_trenchtight_heavy_ge_a05reptrooper01_m
                                  bracerbracer_short_bma_archetype
                                  • Material: bracer_short_heavy_ge_a05reptrooper01_u_v02
                                  handhand_gauntlet_bma_archetype
                                  • Material: hand_gauntlet_heavy_ge_a05reptrooper01_u
                                  waistwaist_belt_bma_archetype
                                  • + waist_belt_bma_heavy_tr_a05_back
                                  • Material: waist_belt_heavy_ge_a05reptrooper01_u
                                  legleg_pant_bma_archetype
                                  • Material: leg_pant_heavy_ge_a05reptrooper01_m_v02
                                  bootboot_tall_bma_archetype
                                  • Material: boot_tall_heavy_ge_a05reptrooper01_u
                                  All NPCs with this appearance (3)