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  7. guard_jedi_sentinel
Portrait

Jedi Sentinel

Level 60-80 | Champion | Force Adherent


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Force Pull

Pulls the target towards the caster. Interrupts any action the target is currently engaged in. Does not work against targets in cover.

FQN: abl.​npc.​ability.​force.​force_pull

Force Pull
15sinstant8-30 m1000100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 3)
head_human_bms_caucasian_a01
  • Material: head_human_bms_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_caucasian_a02
  • Material: head_human_bms_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_caucasian_a03
  • Material: head_human_bms_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bms_non_a05
  • Material: hair_human_non_a05_v01_m
hair_human_bms_non_a17_main
  • Material: hair_human_non_a17_m_v01
[no archetype]
  • Material: hair_human_non_blank_u
facehair
(one of 3)
[no archetype]
  • + facehair_human_bms_caucasian_a03_chops
  • + facehair_human_bms_caucasian_a03_goatee
  • + facehair_human_bms_caucasian_a03_mustache
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • + facehair_human_bms_caucasian_a05_goatee
  • Material: facehair_human_non_a05_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
(one of 3)
 skincolor_human_non_h25_p
     skincolor_human_non_h31_p
       skincolor_human_non_h34_p
        haircolor
        (one of 3)
         haircolor_human_non_h05_p
           haircolor_human_non_h02_p
             haircolor_human_non_h06_p
              eyecolor
              (one of 3)
               eyecolor_human_non_h02_s
                 eyecolor_human_non_h04_s
                   eyecolor_human_non_h03_s
                    complexion
                    (one of 3)
                    comp_human_non_c20_m
                      comp_human_non_c28_m
                        comp_human_non_c16_m
                          age
                          (one of 2)
                          age_non_non_none_u
                            age_non_non_mid01_m
                              Body details
                              SlotDetails
                              chestchest_robe02_bms_archetype
                              • + chest_robe02_bms_heavy_jk_a12_back
                              • + chest_robe02_bms_heavy_jk_a12_hooddown
                              • + chest_robe02_bms_heavy_jk_a12_shld
                              • Material: chest_robe02_heavy_jk_a12c04_m
                              bracerbracer_short_bms_archetype
                              • Material: bracer_short_heavy_jk_a12c04_u_v01
                              handhand_glove_bms_archetype
                              • + hand_glove_bms_heavy_jk_a12_forearm
                              • Material: hand_glove_heavy_jk_a12c04_u
                              waistwaist_belt_bms_archetype
                              • + waist_belt_bms_heavy_jk_a12_back
                              • + waist_belt_bms_heavy_jk_a12_front
                              • Material: waist_belt_heavy_jk_a12c04_u
                              legleg_pant_bms_archetype
                              • Material: leg_pant_heavy_jk_a12c04_m_v01
                              bootboot_tall_bms_archetype
                              • + boot_tall_bms_heavy_jk_a12_shin
                              • Material: boot_tall_heavy_jk_a12c04_u
                              All NPCs with this appearance (4)