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Portrait

Czerka Armsman

Level 47 | Standard | Tactician


Attributes

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Defensive Tactics

FQN: abl.​npc.​ability.​buff.​defensive_tactics

Defensive Tactics
60sinstantany50100%

Shield Probe

Summons a probe droid that projects a shield around the target. Gives the target a 15% chance to absorb 50% damage when hit.

FQN: abl.​npc.​ability.​tech.​shield_probe

Shield Probe
15sinstant15 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Power Shot

Fire a single powerful blast at the target

FQN: abl.​npc.​ability.​pistol.​power_shot

Power Shot
6s1.5s cast30 m070%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 3727446132614532010

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 2)
head_human_bmn_caucasian_a03
  • Material: head_human_bmn_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a04
  • Material: head_human_bmn_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bmn_non_a09
  • Material: hair_human_non_a09_v01_m
hair_human_bmn_non_a13
  • Material: hair_human_non_a13_v01_m
hair_human_bmn_non_a04
  • Material: hair_human_non_a04_v01_m
facehair
(one of 3)
[no archetype]
  • + facehair_human_bmn_caucasian_a03_goatee
  • + facehair_human_bmn_caucasian_a03_mustache
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • + facehair_human_bmn_caucasian_a01_chops
  • Material: facehair_human_non_a01_v01_m
[no archetype]
  • + facehair_human_bmn_caucasian_a04_mustache
  • Material: facehair_human_non_a04_v01_m
skincolor
(one of 3)
 skincolor_human_non_h28_p
     skincolor_human_non_h30_p
       skincolor_human_non_h25_p
        haircolor
        (one of 2)
         haircolor_human_non_h05_p
           haircolor_human_non_h10_p
            eyecolor
             eyecolor_human_non_h01_s
              complexioncomp_human_non_c28_m
                ageage_non_non_mid01_m
                  Body details
                  SlotDetails
                  chestchest_tight_bmn_archetype
                  • + chest_tight_bmn_med_ge_a14_collar
                  • + chest_tight_bmn_med_ge_a14_chest
                  • + chest_tight_bmn_med_ge_a14_arm
                  • Material: chest_tight_med_ge_a14military02_m
                  bracerbracer_short_bmn_archetype
                  • Material: bracer_short_med_ge_a14military02_u_v02
                  handhand_gauntlet_bmn_archetype
                  • + hand_gauntlet_bmn_med_ge_a14_pouch
                  • Material: hand_gauntlet_med_ge_a14military02_u
                  waistwaist_belt_bmn_archetype
                  • + waist_belt_bmn_med_ge_a14_front
                  • + waist_belt_bmn_med_ge_a14_back
                  • + waist_belt_bmn_med_ge_a14_sling
                  • Material: waist_belt_med_ge_a14military02_u
                  legleg_pant_bmn_archetype
                  • Material: leg_pant_med_ge_a14military02_m_v01
                  bootboot_tall_bmn_archetype
                  • + boot_tall_bmn_med_ge_a14_cuff
                  • Material: boot_tall_med_ge_a14military02_u
                  All NPCs with this appearance (4)