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Portrait

Imperial Vanguard

Level 80 | Standard | Crusher


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Jet Charge

FQN: abl.​npc.​ability.​tech.​jet_charge

Jet Charge
30sinstant8-30 m2100%

Electrosmash

FQN: abl.​npc.​ability.​tech.​electrosmash

Electrosmash
30sinstant4 m1100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809, 2482300085211428960

Metadata

Appearance

This NPC has multiple appearances. Select an appearance to view it in detail.

3D model
Facial details
SlotDetails
faceface_gehelmet01_bmn_archetype
  • + face_gehelmet01_bmn_med_ge_a11_rim
  • Material: face_gehelmet01_heavy_ge_a11impheavy01_u
Body details
SlotDetails
chestchest_armor01_bmn_archetype
  • + chest_armor01_bmn_med_ge_a11_shld
  • Material: chest_armor_heavy_ge_a11impheavy01_m
bracerbracer_short_bmn_archetype
  • Material: bracer_short_heavy_ge_a11impheavy01_u_v02
handhand_glove_bmn_archetype
  • + hand_glove_bmn_med_ge_a11_forearm
  • Material: hand_glove_heavy_ge_a11impheavy01_u
waistwaist_belt_bmn_archetype
  • + waist_belt_bmn_med_ge_a11_front
  • + waist_belt_bmn_med_ge_a11_back
  • Material: waist_belt_heavy_ge_a11impheavy01_u
legleg_armor02_bmn_archetype
  • Material: leg_armor02_heavy_ge_a11impheavy01_m_v02
bootboot_tall_bmn_archetype
  • + boot_tall_bmn_med_ge_a11_shin
  • Material: boot_tall_heavy_ge_a11impheavy01_u
3D model
Facial details
SlotDetails
faceface_gehelmet01_bmf_archetype
  • + face_gehelmet01_bmf_med_ge_a11_rim
  • Material: face_gehelmet01_heavy_ge_a11impheavy02_u
Body details
SlotDetails
chestchest_armor01_bmf_archetype
  • Material: chest_armor_heavy_ge_a11impheavy02_m
bracerbracer_short_bmf_archetype
  • Material: bracer_short_heavy_ge_a11impheavy02_u_v01
handhand_glove_bmf_archetype
  • + hand_glove_bmf_med_ge_a11_forearm
  • Material: hand_glove_heavy_ge_a11impheavy02_u
waistwaist_belt_bmf_archetype
  • Material: waist_belt_heavy_ge_a11impheavy02_u
legleg_armor02_bmf_archetype
  • Material: leg_armor02_heavy_ge_a11impheavy02_m_v02
bootboot_tall_bmf_archetype
  • + boot_tall_bmf_med_ge_a11_shin
  • Material: boot_tall_heavy_ge_a11impheavy02_u