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  6. faathra_palace_guardian
Portrait

Fa'athra Palace Guardian

Level 8-9 | Standard | Holo Slicer


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Holo Decoys

FQN: abl.​npc.​ability.​buff.​evasion_holo

Holo Decoys
3m 0sinstantany1100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 72581190226416900

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_weequay_bms_non_a01
  • Material: head_weequay_bms_non_a01_v01
  • Eye material: eye_chagrian_non_a01_c01
Body details
SlotDetails
chestchest_baggy_bms_archetype
  • + chest_baggy_bms_heavy_ge_a18_back
  • + chest_baggy_bms_heavy_ge_a18_chest
  • Material: chest_baggy_heavy_ge_a18mercenary02_m
bracerbracer_short_bms_archetype
  • Material: bracer_short_heavy_ge_a18mercenary02_u_v02
handhand_gauntlet_bms_archetype
  • + hand_gauntlet_bms_heavy_ge_a18_forearm
  • Material: hand_gauntlet_heavy_ge_a18mercenary02_u
waistwaist_belt_bms_archetype
  • + waist_belt_bms_heavy_ge_a18_front
  • + waist_belt_bms_heavy_ge_a18_back
  • Material: waist_belt_heavy_ge_a18mercenary02_u
legleg_pant_bms_archetype
  • Material: leg_pant_heavy_ge_a18mercenary02_m_v02
bootboot_tall_bms_archetype
  • + boot_tall_bms_heavy_ge_a18_shin
  • Material: boot_tall_heavy_ge_a18mercenary02_u
All NPCs with this appearance (3)