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Portrait

Aitan Brewgs <Herald of Zildrog>

Level 64-70 | Strong | Tank


Attributes

Passives (7)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Hilt Strike

Hilt strike that stuns the target briefly. Will not stun if used by Standard/Weak mobs.

FQN: abl.​npc.​ability.​saber.​hilt_strike

Hilt Strike
30sinstant4 m10100%

Force Leap

Leaps to the target, immobilizing it for 1.5 seconds and dealing low damage.

FQN: abl.​npc.​ability.​force.​force_leap_zero_range

Force Leap
30sinstant30 m10100%

Overload Saber

Charges your sabers with deadly energy for 15 seconds, causing your next 3 successful melee attacks to make the target burn for <<1>> elemental damage over 6 seconds. Stacks up to 3 times. This effect cannot occur more than once every 1.5 seconds.

FQN: abl.​npc.​ability.​saber.​overload_saber

Overload Saber
12sinstantany10100%

Lunge

Basic single-target saber attack. The animation works with poles too.

FQN: abl.​npc.​ability.​saber.​lunge

Lunge
6sinstant4 m10100%

Ravage

Performs a series of saber attacks that deal <<1>> weapon damage over 3 seconds. Standard and weak enemies are additionally stunned for the duration of the effect. Strikes with both weapons if dual wielding.

FQN: abl.​npc.​ability.​saber.​ravage

Ravage
30s3s channel4 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Char ref: chr.herald_zildrog_cantina_ch_7

Loot information

Loot package: 15112775836113072233

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a05
  • Material: head_human_bms_caucasian_a05c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bms_non_a01
  • Material: hair_human_non_a01_v01_m
facehair[no archetype]
  • Material: facehair_human_non_tr_cyber01_u
skincolor
 skincolor_human_non_h22_p
    haircolor
     haircolor_human_non_h01_p
      eyecolor
       eyecolor_sith_non_h02_s
        complexioncomp_human_non_sith18_01_m
          facepainttattoo_human_non_sw06_u
            agescar_human_non_ss06_u
              Body details
              SlotDetails
              chestchest_robe07_bms_archetype
              • + chest_robe07_bms_med_sw_a18_arm
              • + chest_robe07_bms_med_sw_a18_chest
              • + chest_robe07_bms_med_sw_a18_loin
              • Material: chest_robe07_med_sw_a18c01_u
              bracerbracer_short_bms_archetype
              • Material: bracer_short_med_sw_a18c01_u
              handhand_glove_bms_archetype
              • + hand_glove_bms_med_sw_a18_forearm
              • Material: hand_glove_med_sw_a18c01_u
              waistwaist_belt_bms_archetype
              • + waist_belt_bms_med_sw_a18_front
              • Material: waist_belt_med_sw_a18c01_u
              legleg_pant_bms_archetype
              • Material: leg_pant_med_sw_a18c01_u
              bootboot_tall_bms_archetype
              • Material: boot_tall_med_sw_a18c01_u