1. NPCs
  2. event
  3. bounty_hunting
  4. shared
  5. bounties
  6. cannon_bounty
Portrait

Aja Novar <Crime Lord's Henchman>

Level 15-70 | Elite | Cannoneer


Attributes

Passives (4)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (18)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

[summon_cannon_bounty]

FQN: abl.​event.​bounty_hunting.​bounties.​summon_cannon_bounty

[summon_cannon_bounty]
2h 30m 0sinstantany999100%

Energy Shield

FQN: abl.​npc.​ability.​tech.​energy_shield

Energy Shield
1m 30sinstantany925100%

Explosive Surge

FQN: abl.​npc.​ability.​tech.​explosive_surge

Explosive Surge
10sinstant8 m900100%

Harpoon

Fire a harpoon line that pulls the target to the Trooper. Cannot be used on targets in cover.

FQN: abl.​npc.​ability.​rifle.​harpoon

Harpoon
20sinstant10-30 m900100%

Stockstrike

FQN: abl.​npc.​ability.​cannon.​cannon_strike

Stockstrike
30sinstant4 m875100%

Charged Rounds

FQN: abl.​npc.​ability.​cannon.​charged_bolts_ammo

Charged Rounds
none1.5s cast30 m850100%

Charged Rounds

Spin up the assault cannon and fire off a quick burst of powerful, charged rounds at the target for high damage.

FQN: abl.​npc.​ability.​cannon.​charged_bolts

Charged Rounds
6s1.5s cast30 m825100%

Concussive Round

FQN: abl.​npc.​ability.​cannon.​concussive_round_aoe

Concussive Round
60s2s cast30 m800100%

Grav Round

FQN: abl.​npc.​ability.​cannon.​grav_round

Grav Round
6s2.5s cast30 m700100%

Electrosmash

FQN: abl.​npc.​ability.​tech.​electrosmash

Electrosmash
30sinstant4 m650100%

Hail Of Bolts

FQN: abl.​npc.​ability.​cannon.​hail_of_bolts

Hail Of Bolts
20s6s channel30 m650100%

Cryo Grenade

FQN: abl.​npc.​ability.​tech.​cryo_grenade

Cryo Grenade
30s3s cast30 m500100%

Reactive Shield

Damage mitigation shield that prevents 10% of incoming damage for 12s.

FQN: abl.​npc.​ability.​tech.​reactive_shield

Reactive Shield
60sinstantany450100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.aja_novar

Starts conversation: cnv.event.bounty_hunting.shared.bounties.cannon_bounty

Loot information

Loot package: 2542725673921961678

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfs_caucasian_a01
  • Material: head_czerka_caucasian_a03c01_f
  • Eye material: eye_czerka_non_a01_c01
  • Skin color is hued into slot: 0
faceface_bhhelmet12_bfs_archetype
  • + face_bhhelmet12_bfs_bh_h03_visor
  • Material: face_bhhelmet12_bh_h03c01_u
hairhair_human_bfs_non_a05
  • Material: hair_human_non_a05_v01_f
skincolor
 skincolor_human_non_h36_p
    complexioncomp_czerka_non_c01_u
      Body details
      SlotDetails
      chestchest_armor01_bfs_archetype
      • Material: chest_armor_heavy_bh_a03c04_f
      handhand_gauntlet_bfs_archetype
      • Material: hand_gauntlet_heavy_bh_a03c04_u
      waistwaist_belt_bfs_archetype
      • + waist_belt_bfs_heavy_bh_a04_front
      • + waist_belt_bfs_heavy_bh_a04_back
      • + waist_belt_bfs_heavy_bh_a04_sling
      • Material: waist_belt_heavy_bh_a04c03_u
      legleg_armor01_bfs_archetype
      • Material: leg_armor01_heavy_bh_a03c04_f_v02
      bootboot_tall_bfs_archetype
      • Material: boot_tall_heavy_bh_a05c01_u