1. NPCs
  2. generic
  3. flashpoint
  4. solo
  5. mercenary_alliance
Portrait

Alliance Support Droid

Level 1-70 | Strong | Ranged


Attributes

Passives (5)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (18)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Emergency Healing

FQN: abl.​qtr.​flashpoint.​general.​solo.​mercenary.​heal_to_full

Emergency Healing
1.5sinstant40 m999100%

Shock and Awe

FQN: abl.​qtr.​flashpoint.​general.​solo.​mercenary.​shock_and_awe

Shock and Awe
18s1.5s cast30 m998100%

Countermeasures

Activates countermeasures, instantly lowering threat by a moderate amount.

FQN: abl.​qtr.​flashpoint.​general.​solo.​mercenary.​countermeasures

Countermeasures
30sinstantany950100%

Jet Charge

FQN: abl.​qtr.​flashpoint.​general.​solo.​mercenary.​jet_charge

Jet Charge
10sinstant8-90 m925100%

Guard Assist

FQN: abl.​qtr.​flashpoint.​general.​solo.​mercenary.​guard_assist

Guard Assist
15sinstant30 m900100%

Kolto Assist

FQN: abl.​qtr.​flashpoint.​general.​solo.​mercenary.​kolto_assist

Kolto Assist
6s1s cast50 m850100%

Defensive Burst

FQN: abl.​qtr.​flashpoint.​general.​solo.​mercenary.​triage_mode

Defensive Burst
12s3s channelany850100%

Advancing Guard

FQN: abl.​qtr.​flashpoint.​general.​solo.​mercenary.​advancing_guard

Advancing Guard
45sinstantany750100%

Aimed Shot

Fires a shot at the target's head that deals heavy damage. Long cast time.

FQN: abl.​qtr.​flashpoint.​general.​solo.​mercenary.​head_shot

Aimed Shot
15s1.5s cast30 m300100%

Fire Bomb

FQN: abl.​qtr.​flashpoint.​general.​solo.​mercenary.​fire_bomb

Fire Bomb
30sinstant15 m200100%

Sticky Grenade

Throw a sticky grenade at the target that will detonate after several seconds. The explosion deals kinetic damage to the target and all nearby enemies.

FQN: abl.​qtr.​flashpoint.​general.​solo.​mercenary.​sticky_grenade

Sticky Grenade
30sinstant30 m200100%

Ranged Attack

FQN: abl.​qtr.​flashpoint.​general.​solo.​mercenary.​flurry

Ranged Attack
1.5sinstant30 m10100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Details
SlotDetails
creaturebmf_underworlddroid_a01
  • Material: bmf_underworlddroid_a01_v01