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  3. flashpoint
  4. shared
  5. mandalorian_raiders
  6. enemy
  7. hard
  8. boss_boarding_party_ia
Portrait

Andan <Imperial Boarding Party>

Level 55 | Elite | Imperial Agent


Attributes

Passives (3)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Cover Pulse

Detonates an emergency charge that knocks all nearby targets back several meters and immobilizes them for <<1[%d/%d/%d]>> seconds. Damage dealt after 2 seconds ends the effect prematurely. Only usable in cover.

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​mandalorian_raiders.​boss.​boarding_party.​ia_cover_pulse

Cover Pulse
30sinstant4 m100100%

Suppressive Fire

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​mandalorian_raiders.​boss.​boarding_party.​ia_suppresive_fire

Suppressive Fire
15s3s channel50 m80100%

Sweeping Gunfire

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​mandalorian_raiders.​boss.​boarding_party.​sm_sweeping_gunfire

Sweeping Gunfire
15s3s channel30 m80100%

Corrosive Grenade

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​mandalorian_raiders.​boss.​boarding_party.​ia_corrosive_grenade

Corrosive Grenade
10sinstant40 m70100%

Corrosive Dart

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​mandalorian_raiders.​boss.​boarding_party.​ia_poison_dart

Corrosive Dart
12sinstant40 m60100%

Shots

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​mandalorian_raiders.​boss.​boarding_party.​ia_flurry

Shots
noneinstant30 m50100%

Flurry Blocker

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​gharj.​difficulty_1.​flurry_blocker

Flurry Blocker
noneinstant30 m40100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_african_a01
  • Material: head_human_bmn_african_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gemask02_bmn_archetype
  • Material: face_gemask02_med_ge_a14military06_u
hairhair_human_bmn_non_a12
  • Material: hair_human_non_a12_v01_m
facehair[no archetype]
  • + facehair_human_bmn_african_sw_cyber03_top02
  • Material: facehair_human_non_sw_cyber03_u
skincolor
 skincolor_human_african_h02_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_human_non_h03_s
        complexioncomp_human_non_eyebrow27_m
          agescar_human_non_c04_u
            Body details
            SlotDetails
            chestchest_tight_bmn_archetype
            • + chest_tight_bmn_med_ge_a14_arm
            • + chest_tight_bmn_med_ge_a14_chest
            • Material: chest_tight_med_ge_a14military05_m
            bracerbracer_short_bmn_archetype
            • Material: bracer_short_med_ge_a14military05_u_v02
            handhand_gauntlet_bmn_archetype
            • + hand_gauntlet_bmn_med_ge_a14_pouch
            • Material: hand_gauntlet_med_ge_a14military05_u
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_med_ge_a14_back
            • + waist_belt_bmn_med_ge_a14_front
            • + waist_belt_bmn_med_ge_a14_sling
            • Material: waist_belt_med_ge_a14military05_u
            legleg_pant_bmn_archetype
            • Material: leg_pant_med_ge_a14military05_m_v02
            bootboot_tall_bmn_archetype
            • + boot_tall_bmn_med_ge_a14_cuff
            • Material: boot_tall_med_ge_a14military05_u
            All NPCs with this appearance (2)