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  2. location
  3. corellia
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  5. humanoid
  6. imperial
  7. caicos_security_guard
Portrait

Caicos Security Guard

Level 49-50 | Standard | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bmn_non_a04
  • Material: hair_human_non_a04_v01_m
hair_human_bmn_non_a10
  • Material: hair_human_non_a10_v01_m
[no archetype]
  • Material: hair_human_non_blank_u
facehair
(one of 3)
[no archetype]
  • Material: facehair_human_non_blank_u
[no archetype]
  • + facehair_human_bmn_caucasian_a03_chops
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • + facehair_human_bmn_caucasian_a03_goatee
  • + facehair_human_bmn_caucasian_a03_mustache
  • Material: facehair_human_non_a03_v01_m
skincolor
(one of 3)
 skincolor_human_non_h25_p
     skincolor_human_non_h30_p
       skincolor_human_non_h33_p
        haircolor
        (one of 3)
         haircolor_human_non_h06_p
           haircolor_human_non_h04_p
             haircolor_human_non_h09_p
              eyecolor
               eyecolor_human_non_h02_s
                complexion
                (one of 2)
                comp_human_non_c06_m
                  comp_human_non_c07_m
                    Body details
                    SlotDetails
                    chestchest_baggy_bmn_archetype
                    • + chest_baggy_bmn_heavy_ge_a18_back
                    • + chest_baggy_bmn_heavy_ge_a18_shld
                    • Material: chest_baggy_heavy_ge_a18mercenary05_m
                    bracerbracer_short_bmn_archetype
                    • Material: bracer_short_heavy_ge_a18mercenary05_u_v02
                    handhand_gauntlet_bmn_archetype
                    • Material: hand_gauntlet_heavy_ge_a18mercenary05_u
                    waistwaist_belt_bmn_archetype
                    • + waist_belt_bmn_heavy_ge_a18_front
                    • Material: waist_belt_heavy_ge_a18mercenary05_u
                    legleg_pant_bmn_archetype
                    • Material: leg_pant_heavy_ge_a18mercenary05_m_v01
                    bootboot_tall_bmn_archetype
                    • + boot_tall_bmn_heavy_ge_a18_shin
                    • Material: boot_tall_heavy_ge_a18mercenary05_u
                    All NPCs with this appearance (5)