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Portrait

Captain Bru'hmanhe <Trooper Trainer>

Level 75 | Elite | Trainer


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for a Companion

FQN: abl.​flurry.​cc.​ranged

Ranged Attack
noneinstant30 m100100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Class trainer

You can learn the following abilities at this NPC:

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_twilek_bms_caucasian_a01
  • Material: head_twilek_bms_caucasian_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
 skincolor_twilek_non_h03_p
    eyecolor
     eyecolor_human_non_h04_s
      complexioncomp_twilek_non_c08_m
        facepainttattoo_twilek_non_c06_u
          Body details
          SlotDetails
          chestchest_baggy_bms_archetype
          • + chest_baggy_bms_heavy_ge_a16_loin
          • Material: chest_baggy_heavy_ge_a16military06_m
          bracerbracer_short_bms_archetype
          • Material: bracer_short_heavy_ge_a16military06_u_v02
          handhand_gauntlet_bms_archetype
          • Material: hand_gauntlet_heavy_ge_a16military06_u
          waistwaist_belt_bms_archetype
          • Material: waist_belt_heavy_ge_a16military06_u
          legleg_pant_bms_archetype
          • Material: leg_pant_heavy_ge_a16military06_m_v02
          bootboot_tall_bms_archetype
          • Material: boot_tall_heavy_ge_a16military06_u
          All NPCs with this appearance (2)