Adrenaline Rush
Adrenaline Rush
Applies Fired Up for up to <<1>> seconds, which triggers Adrenaline Rush if your health is 35% or less. Once triggered, Adrenaline Rush rapidly heals you up to 35% of your max health for <<2>> seconds but will not exceed 35% of your max health.
Does not go on cooldown until Fired Up is triggered.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Heal |
Initializers: |
|
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141085627688460680 |
Combat log ID: | 801251918872576 |
FQN: | abl. |
Star Wars name: | Adrenaline Rush |
Other languages: | Adrenalinrausch Montée d'adrénaline |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. aggressive_ action abl. utility. is_ dcd Global ID: 16141037245202626997 FQN: abl. trooper. adrenaline_ rush/28/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. adrenaline_rush. cast
- 2
- When effect is applied
Only when the following conditions are met:
- <
- <AND
- If hitpoints of CASTER > 60%
- <
- If TARGET does not have any effect with the tag tag.abl.trooper.adrenaline_rush_war_machine
- If CASTER does not have the talent Adrenal Surge
Adrenal Surge
Adrenaline Rush triggers at, and can heal you up to, 60% of your maximum health. Additionally, Adrenaline Rush lasts 2 seconds longer and heals for twice as much each time it restores health.
FQN: tal.trooper.skill.utility.adrenal_surge
- If hitpoints of CASTER > 35%
- <
- If TARGET has an effect with the tag tag.abl.trooper.adrenaline_rush_war_machine
- If hitpoints of CASTER > 45%
- <AND
Perform the following actions:
- Modify cooldown of Adrenaline Rush by -179.5s
Adrenaline Rush
Applies Fired Up for up to <<1>> seconds, which triggers Adrenaline Rush if your health is 35% or less. Once triggered, Adrenaline Rush rapidly heals you up to 35% of your max health for <<2>> seconds but will not exceed 35% of your max health. Does not go on cooldown until Fired Up is triggered.
FQN: abl.trooper.adrenaline_rush
- Add effect #2 to TARGET from CASTER
- 3
- When effect is applied
Only when the following conditions are met:
- <
- <AND
- If hitpoints of CASTER ≤ 60%
- <
- If TARGET does not have any effect with the tag tag.abl.trooper.adrenaline_rush_war_machine
- If CASTER does not have the talent Adrenal Surge
Adrenal Surge
Adrenaline Rush triggers at, and can heal you up to, 60% of your maximum health. Additionally, Adrenaline Rush lasts 2 seconds longer and heals for twice as much each time it restores health.
FQN: tal.trooper.skill.utility.adrenal_surge
- If hitpoints of CASTER ≤ 35%
- <
- If TARGET has an effect with the tag tag.abl.trooper.adrenaline_rush_war_machine
- If hitpoints of CASTER ≤ 45%
- <AND
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 4
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Dispel all effects from tags tag.abl.debuff.stun
- [60s]
Fired Up
Triggers an Adrenaline Rush when damage brings your health low.Slot: Buff Duration: 60s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.utility. is_ dcd abl. trooper. health_ monitor Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 60s
- Max Duration = (time) 60s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141036145690999560 Combat log ID: 801251918872844 FQN: abl. trooper. adrenaline_ rush/28/2 - Set Duration
- 1
- When character takes damage, not more than every 1s
Only when the following conditions are met:
- <
- <AND
- If hitpoints of CASTER ≤ 60%
- <
- If TARGET does not have any effect with the tag tag.abl.trooper.adrenaline_rush_war_machine
- If CASTER does not have the talent Adrenal Surge
Adrenal Surge
Adrenaline Rush triggers at, and can heal you up to, 60% of your maximum health. Additionally, Adrenaline Rush lasts 2 seconds longer and heals for twice as much each time it restores health.
FQN: tal.trooper.skill.utility.adrenal_surge
- If hitpoints of CASTER ≤ 35%
- <
- If TARGET has an effect with the tag tag.abl.trooper.adrenaline_rush_war_machine
- If hitpoints of CASTER ≤ 45%
- <AND
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- Remove this effect
- 2
- Just before this effect is removed
Perform the following actions:
- Set cooldown of Adrenaline Rush to 3m 0s, ignoring alacrity
Adrenaline Rush
Applies Fired Up for up to <<1>> seconds, which triggers Adrenaline Rush if your health is 35% or less. Once triggered, Adrenaline Rush rapidly heals you up to 35% of your max health for <<2>> seconds but will not exceed 35% of your max health. Does not go on cooldown until Fired Up is triggered.
FQN: abl.trooper.adrenaline_rush
- [8s]
Adrenaline Rush
Maintaining health level.Slot: Buff Duration: 8s On death: Effect is removed Tick rate: 0.2s (40 ticks) # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.utility. is_ dcd abl. trooper. adrenaline_ rush Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 8s
- Max Duration = (time) 8s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141035046179370331 FQN: abl. trooper. adrenaline_ rush/28/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. adrenaline_rush. buff
- 2
- When effect is applied
- When effect ticks
Only when the following conditions are met:
- <
- If CASTER is alive
- If hitpoints of CASTER > 35%
Perform the following actions:
- Heal the TARGET for (0.4% of its HP), causing -1 threat
- 3
- When effect is applied
- When effect ticks
Only when the following conditions are met:
- <
- <
- <AND
- If hitpoints of CASTER ≤ 60%
- <
- If TARGET does not have any effect with the tag tag.abl.trooper.adrenaline_rush_war_machine
- If CASTER does not have the talent Adrenal Surge
Adrenal Surge
Adrenaline Rush triggers at, and can heal you up to, 60% of your maximum health. Additionally, Adrenaline Rush lasts 2 seconds longer and heals for twice as much each time it restores health.
FQN: tal.trooper.skill.utility.adrenal_surge
- If hitpoints of CASTER ≤ 35%
- <
- If TARGET has an effect with the tag tag.abl.trooper.adrenaline_rush_war_machine
- If hitpoints of CASTER ≤ 45%
- <AND
- If CASTER is alive
- <
Perform the following actions:
- Heal the TARGET for (1.5% of its HP), causing -1 threat
- 4
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Modify stat Damage Reduction: Elemental, increase by 0.3
- Modify stat Damage Reduction: Energy, increase by 0.3
- Modify stat Damage Reduction: Internal, increase by 0.3
- Modify stat Damage Reduction: Kinetic, increase by 0.3