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  8. commander_ghulil
Portrait

Commander Ghulil <Republic War Veteran>

Level 10 | Champion | Boss


Attributes

Passives (4)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Backhand

Smashes the target with a backhand for kinetic damage. This version does not stun, but does good damage on a short cooldown.

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​ita.​ghulil.​backhand

Backhand
4.5sinstant4 m125100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​ita.​ghulil.​normal.​flurry

Melee Attack
noneinstant4 m100100%

Plasma Probe

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​ita.​ghulil.​probe

Plasma Probe
9s2s cast30 m100100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.commander_ghulil

Loot information

Loot package: 1519055067425086355, 10128141421348184100

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_moncalamari_bmn_non_a01
  • Material: head_moncalamari_bmn_non_a01_v03
  • Eye material: eye_moncalamari_non_a01_c02
faceface_trhelmet06_bmn_archetype
  • + face_trhelmet06_bmn_med_tr_a01_goggles
  • Material: face_gehelmet27_heavy_ge_a04reptrooper03_u
Body details
SlotDetails
chestchest_armor01_bmn_archetype
  • + chest_armor01_bmn_heavy_tr_a03_back
  • + chest_armor01_bmn_heavy_tr_a03_bandoleer
  • + chest_armor01_bmn_heavy_tr_a03_shld
  • Material: chest_armor01_heavy_ge_a04reptrooper03_u
bracerbracer_short_bmn_archetype
  • Material: bracer_short_heavy_ge_a04reptrooper03_u_v02
handhand_gauntlet_bmn_archetype
  • + hand_gauntlet_bmn_heavy_tr_a03_back
  • Material: hand_gauntlet_heavy_ge_a04reptrooper03_u
waistwaist_belt_bmn_archetype
  • + waist_belt_bmn_heavy_tr_a03_back
  • + waist_belt_bmn_heavy_tr_a03_front
  • Material: waist_belt_heavy_ge_a04reptrooper03_u
legleg_armor02_bmn_archetype
  • Material: leg_armor02_heavy_ge_a04reptrooper03_m_v02
bootboot_tall_bmn_archetype
  • + boot_tall_bmn_heavy_tr_a03_shin
  • Material: boot_tall_heavy_ge_a04reptrooper03_u
All NPCs with this appearance (2)