1. NPCs
  2. flashpoint
  3. copero
  4. boss_2
  5. copero_laser_droid_master
Portrait

Copero Laser Droid

Level 70 | Standard | Ranged


Attributes

Passives (4)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Laser Blast

FQN: abl.​flashpoint.​copero.​boss_2.​laser_blast

Laser Blast
15s5s channel60 m100100%

[laser_droid_basic]

FQN: abl.​flashpoint.​copero.​boss_2.​laser_droid_basic

[laser_droid_basic]
noneinstant80 m20100%

Blast Attack

FQN: abl.​creature.​colicoid_droid.​colicoiddroid_default_ranged_special_attack

Blast Attack
6sinstant5-30 m130%

Ranged Attack

(Standard attack for Battle Droid)

FQN: abl.​flurry.​droid.​colicoid_droid.​colicoid_droid_ranged

Ranged Attack
1.5sinstant30 m070%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Details
SlotDetails
creaturecolicoid_basedroid_a02
  • Material: colicoid_basedroid_a02_v01
All NPCs with this appearance (78)