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  7. corsec_crt_sniper
Portrait

CorSec Response Team

Level 47 | Standard | Sniper


Attributes

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Snipe

FQN: abl.​npc.​ability.​rifle.​snipe_caster

Snipe
12s3s cast30 m30100%

Leg Shot

FQN: abl.​npc.​ability.​rifle.​leg_shot

Leg Shot
20sinstant30 m3050%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Aimed Shot

FQN: abl.​npc.​ability.​rifle.​snipe

Aimed Shot
6s1.5s cast30 m0150%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 2)
head_human_bmn_caucasian_a02
  • Material: head_human_bmn_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_npc03
  • Material: head_human_bmn_caucasian_npc03
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet23_bmn_archetype
  • Material: face_gehelmet23_heavy_ge_a16military10_u
skincolor
(one of 3)
 skincolor_human_non_h29_p
     skincolor_human_non_h25_p
       skincolor_human_non_h34_p
        eyecolor
         eyecolor_human_non_h04_s
          complexion
          (one of 3)
          comp_human_non_c06_m
            comp_human_non_c01_m
              comp_human_non_c25_m
                Body details
                SlotDetails
                chestchest_baggy_bmn_archetype
                • + chest_baggy_bmn_heavy_ge_a16_back
                • Material: chest_baggy_heavy_ge_a16military10_m
                bracerbracer_short_bmn_archetype
                • Material: bracer_short_heavy_ge_a16military10_u_v01
                handhand_gauntlet_bmn_archetype
                • + hand_gauntlet_bmn_heavy_ge_a16_forearm
                • Material: hand_gauntlet_heavy_ge_a16military10_u
                waistwaist_belt_bmn_archetype
                • + waist_belt_bmn_heavy_ge_a16_front
                • + waist_belt_bmn_heavy_ge_a16_back
                • Material: waist_belt_heavy_ge_a16military10_u
                legleg_pant_bmn_archetype
                • Material: leg_pant_heavy_ge_a16military10_m_v01
                bootboot_tall_bmn_archetype
                • + boot_tall_bmn_heavy_ge_a16_shin
                • Material: boot_tall_heavy_ge_a16military10_u
                All NPCs with this appearance (4)