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  9. dread_master_tyrans
Portrait

Dread Master Tyrans <Tactician of the Masters>

Level 55 | Champion | Boss


Attributes

Passives (4)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (20)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangeWavePriorityChance

[trigger_20_health]

Ability must be set in pkgabilitiestable. At health threshold, NPC is instructed to execuite the HYD hook for that health percent. HYD script must be set on SPN spec of NPC.

FQN: abl.​npc.​ability.​utility.​trigger_20_health

[trigger_20_health]
50m 0sinstant100 m01000100%

[trigger_15_health]

Ability must be set in pkgabilitiestable. At health threshold, NPC is instructed to execuite the HYD hook for that health percent. HYD script must be set on SPN spec of NPC.

FQN: abl.​npc.​ability.​utility.​trigger_15_health

[trigger_15_health]
50m 0sinstant100 m01000100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m00100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m00100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m002%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m004%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m00100%

[health_threshold]

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​health_threshold

[health_threshold]
50m 0sinstantany1999100%

Siphon Energy

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​siphon_holocron

Siphon Energy
none40s channel100 m1100100%

[relocate]

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​tyrans.​relocate

[relocate]
30sinstantany195100%

Death Mark

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​tyrans.​death_mark

Death Mark
60s2s cast100 m190100%

[change_target]

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​tyrans.​change_target

[change_target]
5sinstant80 m180100%

Force Pull

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​tyrans.​pull_in

Force Pull
60sinstant100 m170100%

Thundering Blast

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​tyrans.​frontal_cone

Thundering Blast
6sinstant70 m160100%

Shock

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​tyrans.​flurry

Shock
noneinstant100 m150100%

[health_threshold_final]

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​health_threshold_final

[health_threshold_final]
60sinstantany20100%

[final_burn_positioner]

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​final_burn_positioner

[final_burn_positioner]
50m 0sinstant70 m3500100%

Power of the Masters

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​final_burn_hard

Power of the Masters
50m 0s2s castany3400100%

Power of the Masters

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​final_burn_phase

Power of the Masters
50m 0s2s castany3400100%

Fury of the Masters

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​return_from_throne

Fury of the Masters
50m 0s20s castany41000100%

Interaction

Char ref: chr.dread_master_tyrans

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
faceface_gehelmet34_dreadmaster_bmn_archetype
  • + face_gehelmet34_dreadmaster_bmn_eye01
  • + face_gehelmet34_dreadmaster_bmn_eye03
  • + face_gehelmet34_dreadmaster_bmn_side
  • Material: face_gehelmet34_dreadmaster_a34c01_u
Body details
SlotDetails
chestchest_robe04_bmn_archetype
  • + chest_robe04_bmn_light_ss_a04_back
  • + chest_robe04_bmn_light_ss_a04_chest
  • + chest_robe04_bmn_light_ss_a04_shld
  • Material: chest_robe01_light_ss_a04c02_m
bracerbracer_short_bmn_archetype
  • Material: bracer_short_light_ss_a04c02_u_v02
handhand_gauntlet_bmn_archetype
  • Material: hand_gauntlet_light_ss_a04c02_u
waistwaist_belt_bmn_archetype
  • + waist_belt_bmn_light_ss_a04_back
  • + waist_belt_bmn_light_ss_a04_front
  • + waist_belt_bmn_light_ss_a04_sling
  • Material: waist_belt_light_ss_a04c02_u
legleg_skirt_bmn_archetype
  • Material: leg_skirt_light_ss_a04c02_u_v02
bootboot_tall_bmn_archetype
  • + boot_tall_bmn_light_ss_a04_shin
  • Material: boot_tall_light_ss_a04c02_u
All NPCs with this appearance (13)